Player Matchup

Sun Wukong
Sun Wukong
CallumLFC29
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Raijin
Raijin
Jabbajew14
Raijin
Level 29
God Stats
27W - 22L
1,718 SR
Queue Stats
220W - 223L
1,446 Elo+
Party 2
Neith
Neith
Monst3rGaming737
Neith
Level 6
God Stats
3W - 5L
1,705 SR
Queue Stats
9W - 13L
1,643 Elo+
Party 2
Thor
Thor
OrangePen999
Thor
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
11W - 11L
1,147 Elo+
Solo
Nemesis
Nemesis
xrwalms
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,500 Elo+
Party 1
Team Averages
Level 13
1,537 SR
1,447 Elo+

VS

Team Averages
Level 13
1,397 SR
1,264 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
6W - 5L
1,398 SR
Queue Stats
11W - 11L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItzScaRee
Ah Muzen Cab
Level 12
God Stats
24W - 17L
1,500 SR
Queue Stats
56W - 55L
983 Elo+
Solo
Hera
Hera
Mus0lin1
Hera
Level 21
God Stats
10W - 16L
1,361 SR
Queue Stats
111W - 152L
1,362 Elo+
Solo
Loki
Loki
RVA_Angel23
Loki
Level 14
God Stats
37W - 49L
1,226 SR
Queue Stats
486W - 516L
1,092 Elo+
Solo
Chaac
Chaac
SMKR8893
Chaac
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallumLFC29
Sun Wukong
11
0 / 9 / 6
8,008
320
7,521
17,960
15,182
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Jabbajew14
Raijin
20
13 / 6 / 1
13,752
550
27,069
17,198
6,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 5
10,153
406
9,933
10,551
4,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 10 / 1
9,353
374
6,862
15,162
4,779
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
xrwalms
Nemesis
12
1 / 9 / 4
8,786
351
1,096
12,907
3,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
10 / 1 / 6
14,196
568
10,642
16,036
13,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
ItzScaRee
Ah Muzen Cab
19
15 / 3 / 3
13,235
529
24,861
19,285
7,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
18
3 / 2 / 10
12,204
488
8,035
10,907
3,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 2
12,459
498
7,683
12,580
4,300
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SMKR8893
Chaac
15
1 / 7 / 6
10,526
421
6,457
15,972
13,909
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
19
Kills
39
39
Deaths
19
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
1
6
13
L
Sun Wukong
CallumLFC29
Sun Wukong
0
9
6
0.33
W
Ah Muzen Cab
ItzScaRee
Ah Muzen Cab
15
3
3
5.5
L
Raijin
Jabbajew14
Raijin
13
6
1
2.25
L
2
5
5
0.9
W
Hera
3
2
10
4
L
3
10
1
0.35
W
10
6
2
1.83
W
Chaac
SMKR8893
Chaac
1
7
6
0.57
L
Nemesis
xrwalms
Nemesis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
57,678
73,778
Taken
74,780
34,731
Mitigated
42,518
5,894
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,642
830
1,335
3,827
16,036
13,899
1,442
5,225
10,811
64,055
0
L
Sun Wukong
CallumLFC29
Sun Wukong
7,521
3,059
0
1,891
17,960
15,182
0
4,299
13,661
0
25,511
W
Ah Muzen Cab
ItzScaRee
Ah Muzen Cab
24,861
14,328
0
8,903
19,285
7,310
5,093
6,142
13,143
0
91,104
L
Raijin
Jabbajew14
Raijin
27,069
2,165
0
2,410
17,198
6,804
0
7,067
10,131
107,813
0
L
9,933
6,730
0
870
10,551
4,258
145
2,608
7,943
0
59,236
W
Hera
8,035
2,804
0
2,575
10,907
3,100
1,850
6,145
4,762
80,462
0
L
6,862
1,925
0
483
15,162
4,779
447
1,166
13,996
0
32,889
W
7,683
3,849
0
0
12,580
4,300
746
6,213
6,367
798
33,914
W
Chaac
SMKR8893
Chaac
6,457
1,660
0
4,038
15,972
13,909
977
3,344
12,628
0
43,488
L
Nemesis
xrwalms
Nemesis
1,096
459
0
240
12,907
3,708
508
4,309
8,598
0
18,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,052
Gold Earned
62,620
372
Minions Killed
514
0
Camps Cleared
0
1,766,629
Distance Traveled
2,049,275
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,196
568
87
3
0
472,685
8
L
Sun Wukong
8,008
320
23
1
0
375,493
1
W
Ah Muzen Cab
13,235
529
133
5
0
325,703
2
L
Raijin
13,752
550
169
7
0
396,452
6
L
Neith
10,153
406
88
4
0
391,001
0
W
Hera
12,204
488
169
7
0
442,649
0
L
Thor
9,353
374
49
2
0
219,486
8
W
Loki
12,459
498
61
2
0
403,917
0
W
Chaac
10,526
421
64
3
0
404,321
5
L
Nemesis
8,786
351
43
2
0
384,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role