Player Matchup

Set
Set
Platinum II
Jobfighter
Set
Platinum II
Level 143
God Stats
30W - 18L
1,769 SR
Queue Stats
139W - 119L
1,986 MMR
Solo
Raijin
Raijin
Platinum IV
Sancheto14
Raijin
Platinum IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
2,097 MMR
Solo
Rama
Rama
Gold V
TakiWaki
Rama
Gold V
Level 153
God Stats
7W - 0L
1,937 SR
Queue Stats
25W - 14L
2,047 MMR
Solo
Ganesha
Ganesha
Platinum I
TheDonyy
Ganesha
Platinum I
Level 41
God Stats
14W - 15L
1,495 SR
Queue Stats
156W - 152L
1,977 MMR
Solo
Hercules
Hercules
Diamond V
WillyMacCasar
Hercules
Diamond V
Level 138
God Stats
3W - 3L
1,529 SR
Queue Stats
101W - 93L
2,043 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,646 SR
2,030 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,576 SR
2,028 MMR
Anhur
Anhur
Platinum III
BlueFlamé
Anhur
Platinum III
Level 151
God Stats
1W - 3L
1,644 SR
Queue Stats
160W - 143L
2,024 MMR
Solo
Artio
Artio
Platinum I
Mihaicuvalor
Artio
Platinum I
Level 158
God Stats
0W - 2L
1,598 SR
Queue Stats
197W - 173L
2,015 MMR
Solo
Discordia
Discordia
Diamond IV
Mustahiin
Discordia
Diamond IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 171L
2,094 MMR
Solo
Hel
Hel
Gold V
PamelaAndersrum
Hel
Gold V
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 27L
1,956 MMR
Solo
Ravana
Ravana
Diamond V
swoosh1e
Ravana
Diamond V
Level 146
God Stats
2W - 3L
1,638 SR
Queue Stats
128W - 120L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 15
16,122
620
19,239
19,150
10,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Sancheto14
Raijin
20
13 / 6 / 11
17,030
655
22,213
18,267
6,972
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
9 / 7 / 8
16,428
632
17,822
19,672
6,809
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TheDonyy
Ganesha
18
1 / 6 / 23
14,376
553
6,531
21,272
24,265
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
WillyMacCasar
Hercules
20
3 / 1 / 15
15,489
596
11,409
28,020
32,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
YemojaThe MorriganAphroditePersephoneCamazotz

VS

Bans
SobekBacchusKing ArthurThorTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 8 / 2
13,862
533
11,388
19,301
6,295
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 6 / 12
12,901
496
11,486
22,865
24,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Mustahiin
Discordia
20
7 / 6 / 7
13,997
538
20,507
15,681
5,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 4
11,191
430
10,082
16,638
6,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
swoosh1e
Ravana
20
10 / 8 / 4
14,521
559
15,729
17,422
8,821
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
35
Kills
25
25
Deaths
35
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
8
2
0.75
W
9
5
15
3.3
L
2
6
12
1.33
L
Discordia
Mustahiin
Discordia
7
6
7
1.75
L
1
7
4
0.43
W
Raijin
Sancheto14
Raijin
13
6
11
3.08
W
Rama
9
7
8
1.86
W
Ganesha
TheDonyy
Ganesha
1
6
23
2.08
W
Hercules
WillyMacCasar
Hercules
3
1
15
10.5
L
Ravana
swoosh1e
Ravana
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,214
Damage
69,192
106,381
Taken
91,907
80,329
Mitigated
51,440
39,342
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,388
7,340
0
5,518
19,301
6,295
58
4,129
15,172
0
113,637
W
19,239
7,100
0
5,401
19,150
10,063
914
8,964
10,186
0
126,248
L
11,486
867
1,510
5,102
22,865
24,553
0
9,681
13,184
40,454
0
L
Discordia
Mustahiin
Discordia
20,507
729
290
2,264
15,681
5,058
0
5,140
10,541
109,564
0
L
10,082
624
4,008
5,442
16,638
6,713
0
6,200
10,438
71,232
0
W
Raijin
Sancheto14
Raijin
22,213
3,628
0
7,679
18,267
6,972
3,069
9,780
8,487
123,515
0
W
Rama
17,822
14,937
0
8,687
19,672
6,809
7,679
4,595
15,077
0
120,065
W
Ganesha
TheDonyy
Ganesha
6,531
995
0
1,807
21,272
24,265
618
9,335
11,937
41,709
0
W
Hercules
WillyMacCasar
Hercules
11,409
3,671
0
15,768
28,020
32,220
1,894
10,838
17,182
575
89,054
L
Ravana
swoosh1e
Ravana
15,729
3,492
0
1,456
17,422
8,821
19
3,677
13,745
0
104,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,445
Gold Earned
66,472
767
Minions Killed
683
0
Camps Cleared
0
2,353,587
Distance Traveled
2,270,812
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,862
533
200
8
0
413,733
5
W
Set
16,122
620
168
6
0
489,473
4
L
Artio
12,901
496
47
2
0
483,078
10
L
Discordia
13,997
538
188
7
0
431,662
8
L
Hel
11,191
430
110
4
0
439,114
6
W
Raijin
17,030
655
233
9
0
405,074
9
W
Rama
16,428
632
186
7
0
449,154
9
W
Ganesha
14,376
553
9
0
0
482,759
16
W
Hercules
15,489
596
171
7
0
527,127
6
L
Ravana
14,521
559
138
5
0
503,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role