Player Matchup

Merlin
Merlin
BSM013
Merlin
Level 26
God Stats
54W - 56L
1,536 SR
Queue Stats
98W - 107L
1,376 Elo+
Solo
Fenrir
Fenrir
Sckrepi
Fenrir
Level 8
God Stats
0W - 1L
1,281 SR
Queue Stats
9W - 12L
1,305 Elo+
Solo
Cerberus
Cerberus
behnamwf
Cerberus
Level 20
God Stats
10W - 17L
1,292 SR
Queue Stats
193W - 247L
1,125 Elo+
Solo
Jing Wei
Jing Wei
mugetsu512
Jing Wei
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 66L
1,406 Elo+
Solo
Tyr
Tyr
yogi0815
Tyr
Level 18
God Stats
7W - 9L
1,657 SR
Queue Stats
82W - 82L
1,324 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,307 Elo+

VS

Team Averages
Level 24
1,528 SR
1,285 Elo+
Cerberus
Cerberus
Cracho22
Cerberus
Level 18
God Stats
22W - 27L
1,361 SR
Queue Stats
162W - 207L
1,286 Elo+
Party 1
Fenrir
Fenrir
EScar65
Fenrir
Level 25
God Stats
9W - 6L
1,349 SR
Queue Stats
223W - 280L
1,102 Elo+
Party 1
Chernobog
Chernobog
Qibron
Chernobog
Level 29
God Stats
7W - 2L
1,602 SR
Queue Stats
74W - 90L
1,390 Elo+
Solo
Geb
Geb
akinna
Geb
Level 28
God Stats
4W - 5L
1,644 SR
Queue Stats
32W - 32L
1,449 Elo+
Solo
Kukulkan
Kukulkan
stryjbartek
Kukulkan
Level 18
God Stats
2W - 0L
1,683 SR
Queue Stats
14W - 17L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BSM013
Merlin
20
11 / 9 / 9
19,580
478
46,856
29,362
13,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Sckrepi
Fenrir
20
3 / 8 / 8
18,487
451
16,225
36,451
49,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
behnamwf
Cerberus
19
0 / 16 / 16
15,789
385
18,446
31,834
29,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
mugetsu512
Jing Wei
20
23 / 8 / 6
24,474
597
75,246
47,564
21,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 17
20,060
489
24,664
36,294
61,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cracho22
Cerberus
20
8 / 8 / 24
19,409
473
29,541
54,908
80,500
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
EScar65
Fenrir
20
14 / 8 / 10
18,728
457
20,275
34,943
20,370
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Qibron
Chernobog
20
18 / 9 / 8
25,614
625
52,244
33,154
16,880
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
akinna
Geb
20
2 / 3 / 22
18,166
443
22,550
55,868
84,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
stryjbartek
Kukulkan
20
7 / 18 / 8
17,097
417
23,702
38,350
17,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
121
46
Kills
49
49
Deaths
46
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
BSM013
Merlin
11
9
9
1.72
W
Cerberus
Cracho22
Cerberus
8
8
24
2.5
W
Fenrir
EScar65
Fenrir
14
8
10
2.38
W
Chernobog
Qibron
Chernobog
18
9
8
2.44
L
Fenrir
Sckrepi
Fenrir
3
8
8
0.88
W
Geb
akinna
Geb
2
3
22
4.33
L
Cerberus
behnamwf
Cerberus
0
16
16
0.5
L
Jing Wei
mugetsu512
Jing Wei
23
8
6
3.25
W
Kukulkan
stryjbartek
Kukulkan
7
18
8
0.61
L
9
8
17
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,437
Damage
148,312
181,505
Taken
217,223
176,669
Mitigated
219,234
56,838
Healing
33,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BSM013
Merlin
46,856
3,417
0
5,964
29,362
13,815
3,180
14,356
15,006
144,367
0
W
Cerberus
Cracho22
Cerberus
29,541
3,603
0
10,883
54,908
80,500
985
15,990
38,918
71,201
0
W
Fenrir
EScar65
Fenrir
20,275
6,616
0
8,258
34,943
20,370
7
9,180
25,763
0
102,342
W
Chernobog
Qibron
Chernobog
52,244
40,217
0
8,887
33,154
16,880
7,986
8,229
24,925
0
245,767
L
Fenrir
Sckrepi
Fenrir
16,225
4,941
0
4,264
36,451
49,801
0
12,733
23,718
0
105,120
W
Geb
akinna
Geb
22,550
3,771
0
2,004
55,868
84,090
0
16,964
38,904
55,876
0
L
Cerberus
behnamwf
Cerberus
18,446
1,220
0
6,174
31,834
29,257
825
13,648
18,186
68,046
0
L
Jing Wei
mugetsu512
Jing Wei
75,246
69,219
0
24,678
47,564
21,989
8,828
19,842
27,722
0
258,204
W
Kukulkan
stryjbartek
Kukulkan
23,702
2,890
234
3,022
38,350
17,394
154
16,263
22,087
93,579
0
L
24,664
5,107
0
15,758
36,294
61,807
808
17,841
18,453
498
83,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,390
Gold Earned
99,014
821
Minions Killed
631
0
Camps Cleared
0
3,198,900
Distance Traveled
3,182,003
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
19,580
478
190
5
0
570,365
1
W
Cerberus
19,409
473
88
2
0
619,406
0
W
Fenrir
18,728
457
84
2
0
648,654
0
W
Chernobog
25,614
625
334
8
0
644,994
2
L
Fenrir
18,487
451
154
4
0
608,796
2
W
Geb
18,166
443
29
1
0
697,950
4
L
Cerberus
15,789
385
100
2
0
626,961
3
L
Jing Wei
24,474
597
276
7
0
653,960
1
W
Kukulkan
17,097
417
96
2
0
570,999
3
L
Tyr
20,060
489
101
2
0
738,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role