Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Laniviwa
Artemis
Level 7
God Stats
17W - 13L
1,761 SR
Queue Stats
240W - 215L
1,743 Elo+
Party 2
Nu Wa
Nu Wa
xDzNNN
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 35
1,552 SR
1,549 Elo+

VS

Team Averages
Level 34
1,406 SR
1,414 Elo+
Thanatos
Thanatos
EISERNESCHWERT
Thanatos
Level 28
God Stats
53W - 57L
1,396 SR
Queue Stats
85W - 116L
1,223 Elo+
Party 3
Neith
Neith
IshtarF
Neith
Level 21
God Stats
37W - 33L
1,488 SR
Queue Stats
41W - 49L
1,310 Elo+
Party 3
Scylla
Scylla
Nojh
Scylla
Level 22
God Stats
1W - 5L
1,357 SR
Queue Stats
44W - 32L
1,479 Elo+
Party 1
Nemesis
Nemesis
Plexf
Nemesis
Level 16
God Stats
3W - 6L
1,364 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 1
He Bo
He Bo
prestxn8598
He Bo
Level 85
God Stats
1W - 2L
1,423 SR
Queue Stats
30W - 19L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
4 / 0 / 25
12,734
1,061
16,201
14,521
9,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
 
Chang'e
19
10 / 0 / 17
12,592
1,049
12,343
6,700
2,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
18
6 / 1 / 12
11,518
960
3,002
13,020
5,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Laniviwa
Artemis
17
1 / 1 / 16
10,760
897
7,124
6,397
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
xDzNNN
Nu Wa
19
10 / 0 / 19
12,300
1,025
20,075
5,082
1,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

316

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 12 / 0
9,302
775
7,257
20,377
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
IshtarF
Neith
16
1 / 4 / 1
10,209
851
10,553
10,471
2,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Nojh
Scylla
16
0 / 3 / 2
9,936
828
7,535
8,274
2,055
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Plexf
Nemesis
15
0 / 8 / 1
9,373
781
4,480
15,011
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 1
10,238
853
11,506
8,363
1,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
7
31
Kills
2
2
Deaths
31
89
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
25
16.5
W
Chang'e
 
Chang'e
10
0
17
18.5
W
Horus
 
Horus
6
1
12
12
L
Thanatos
0
12
0
0
L
Neith
IshtarF
Neith
1
4
1
0.38
W
Artemis
Laniviwa
Artemis
1
1
16
9
L
Scylla
Nojh
Scylla
0
3
2
0.33
L
Nemesis
Plexf
Nemesis
0
8
1
0.06
L
1
4
1
0.38
W
Nu Wa
xDzNNN
Nu Wa
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,745
Damage
41,331
45,720
Taken
62,496
21,628
Mitigated
15,876
24,241
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,201
684
0
1,215
14,521
9,659
0
6,163
8,358
23,542
0
W
Chang'e
 
Chang'e
12,343
1,403
6,018
3,042
6,700
2,515
0
2,259
4,441
39,482
0
W
Horus
 
Horus
3,002
1,494
6,866
5,499
13,020
5,191
0
6,747
6,273
0
7,836
L
Thanatos
7,257
286
0
2,751
20,377
5,274
0
15,470
4,907
0
14,099
L
Neith
IshtarF
Neith
10,553
3,258
0
709
10,471
2,333
0
9,292
1,179
0
36,744
W
Artemis
Laniviwa
Artemis
7,124
4,239
0
562
6,397
2,398
0
2,617
3,780
0
21,088
L
Scylla
Nojh
Scylla
7,535
200
0
250
8,274
2,055
0
6,973
1,301
31,267
0
L
Nemesis
Plexf
Nemesis
4,480
1,157
0
287
15,011
4,283
0
10,650
4,361
0
8,890
L
11,506
419
0
133
8,363
1,931
0
6,234
2,129
42,580
0
W
Nu Wa
xDzNNN
Nu Wa
20,075
5,617
0
1,039
5,082
1,865
0
1,255
3,827
62,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,904
Gold Earned
49,058
224
Minions Killed
199
7
Camps Cleared
4
1,108,519
Distance Traveled
1,060,227
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,734
1,061
28
2
1
238,349
0
W
Chang'e
12,592
1,049
45
4
2
236,483
0
W
Horus
11,518
960
6
1
0
218,389
3
L
Thanatos
9,302
775
10
1
1
200,450
0
L
Neith
10,209
851
52
4
0
162,984
0
W
Artemis
10,760
897
52
4
4
192,763
0
L
Scylla
9,936
828
64
5
0
204,828
0
L
Nemesis
9,373
781
9
1
2
261,337
1
L
He Bo
10,238
853
64
5
1
230,628
0
W
Nu Wa
12,300
1,025
93
8
0
222,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role