Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
1W - 1L
1,060 SR
Queue Stats
32W - 52L
1,238 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 66
God Stats
27W - 17L
1,589 SR
Queue Stats
88W - 94L
1,266 Elo+
Party 2
Set
Set
Omni-Gawd-
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,308 Elo+
Party 2
Team Averages
Level 53
1,383 SR
1,271 Elo+

VS

Team Averages
Level 58
1,390 SR
1,289 Elo+
Arachne
Arachne
JoshDoes360
Arachne
Level 18
God Stats
2W - 2L
1,457 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1
Ymir
Ymir
lapidary566
Ymir
Level 127
God Stats
0W - 2L
1,256 SR
Queue Stats
15W - 31L
1,383 Elo+
Solo
Neith
Neith
oOShiftyOneOo
Neith
Level 29
God Stats
3W - 5L
1,456 SR
Queue Stats
7W - 12L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 8 / 14
14,987
681
16,530
26,349
34,154
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
 
Discordia
20
14 / 2 / 9
16,215
737
33,337
11,240
4,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 7
14,028
638
10,373
17,083
7,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JoshDoes360
Arachne
16
8 / 11 / 6
14,762
671
11,881
24,164
7,012
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 6
14,333
652
12,912
28,441
35,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 10 / 6
12,645
575
12,705
22,429
5,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
26
Kills
16
16
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
8
14
1.63
W
Discordia
 
Discordia
14
2
9
9.25
L
Arachne
JoshDoes360
Arachne
8
11
6
1
W
6
6
7
1.58
L
5
5
6
1.6
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
37,498
54,672
Taken
75,034
46,540
Mitigated
47,401
9,861
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
16,530
1,391
0
5,739
26,349
34,154
358
7,536
18,813
54,600
2,388
W
Discordia
 
Discordia
33,337
1,675
0
3,320
11,240
4,538
1,063
1,147
10,093
107,244
0
L
Arachne
JoshDoes360
Arachne
11,881
7,240
0
3,349
24,164
7,012
286
13,907
10,257
0
25,614
W
10,373
4,170
0
802
17,083
7,848
749
4,257
12,826
0
34,976
L
12,912
1,460
0
0
28,441
35,288
240
17,601
10,840
57,229
0
L
12,705
7,198
0
1,500
22,429
5,101
1,673
16,675
5,754
0
67,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
41,740
235
Minions Killed
162
0
Camps Cleared
0
1,023,287
Distance Traveled
925,177
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,987
681
62
3
0
288,819
3
W
Discordia
16,215
737
134
6
0
380,600
3
L
Arachne
14,762
671
15
1
0
300,221
0
W
Set
14,028
638
39
2
0
353,868
0
L
Ymir
14,333
652
69
3
0
348,322
1
L
Neith
12,645
575
78
4
0
276,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role