Player Matchup

Heimdallr
Heimdallr
DestructoBoy019
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
876 Elo+
Solo
Loki
Loki
NineAxe82
Loki
Level 23
God Stats
0W - 1L
1,088 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Da Ji
Da Ji
andresdj16
Da Ji
Level 12
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 20
1,432 SR
1,292 Elo+

VS

Team Averages
Level 55
1,471 SR
1,372 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BornFloridaFAN
Neith
Level 8
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
DrGCoch
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 66L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DestructoBoy019
Heimdallr
8
0 / 8 / 1
6,045
605
2,698
10,198
3,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
8
0 / 8 / 2
6,290
629
2,993
9,887
3,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
8
3 / 12 / 0
7,118
712
4,381
13,899
4,957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
13 / 0 / 10
9,799
980
11,159
8,206
14,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 16
9,039
904
8,046
5,616
1,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
DrGCoch
Raijin
11
8 / 2 / 13
8,914
891
7,357
4,282
1,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
28
28
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
0
10
18
W
7
1
16
15
L
Heimdallr
DestructoBoy019
Heimdallr
0
8
1
0.06
W
Raijin
DrGCoch
Raijin
8
2
13
7.25
L
Loki
0
8
2
0.13
L
Da Ji
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,072
Damage
26,562
33,984
Taken
18,104
11,776
Mitigated
17,365
648
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,159
1,714
0
4,846
8,206
14,250
0
28
8,178
0
40,449
W
8,046
5,272
0
1,020
5,616
1,807
2,036
0
5,616
0
27,348
L
Heimdallr
DestructoBoy019
Heimdallr
2,698
1,332
0
487
10,198
3,716
0
2,785
7,413
0
15,889
W
Raijin
DrGCoch
Raijin
7,357
1,354
0
0
4,282
1,308
677
0
4,282
19,127
0
L
Loki
2,993
1,306
0
74
9,887
3,103
0
1,726
8,161
0
12,361
L
Da Ji
4,381
1,044
0
87
13,899
4,957
0
2,846
11,053
0
9,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,453
Gold Earned
27,752
41
Minions Killed
118
0
Camps Cleared
0
471,356
Distance Traveled
555,543
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,799
980
55
6
0
214,239
0
W
Neith
9,039
904
33
3
0
171,628
0
L
Heimdallr
6,045
605
19
2
0
148,350
3
W
Raijin
8,914
891
30
3
0
169,676
0
L
Loki
6,290
629
15
2
0
163,958
0
L
Da Ji
7,118
712
7
1
0
159,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role