Player Matchup

Kukulkan
Kukulkan
COVID20
Kukulkan
Level 43
God Stats
3W - 4L
1,375 SR
Queue Stats
69W - 61L
1,420 Elo+
Party 1
Fenrir
Fenrir
ELKevo2694
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,395 Elo+
Party 1
Chaac
Chaac
Larry_Legend25
Chaac
Level 42
God Stats
6W - 3L
1,506 SR
Queue Stats
65W - 52L
1,420 Elo+
Party 1
Team Averages
Level 51
1,460 SR
1,412 Elo+

VS

Team Averages
Level 96
1,626 SR
1,601 Elo+
Da Ji
Da Ji
Csinz702
Da Ji
Level 132
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 109L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
DakaFalz
Baron Samedi
Level 135
God Stats
6W - 3L
1,689 SR
Queue Stats
157W - 112L
1,597 Elo+
Party 2
Achilles
Achilles
SnakePlissken340
Achilles
Level 20
God Stats
9W - 6L
1,688 SR
Queue Stats
54W - 27L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COVID20
Kukulkan
19
9 / 11 / 2
15,917
663
24,002
17,737
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ELKevo2694
Fenrir
15
1 / 7 / 7
14,084
587
10,585
26,661
12,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 7
14,170
590
14,365
29,506
28,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Csinz702
Da Ji
19
12 / 4 / 11
16,966
707
17,180
17,676
11,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
DakaFalz
Baron Samedi
20
9 / 4 / 15
15,838
660
34,731
25,528
13,938
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 21
14,966
624
7,102
21,091
24,469
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
12
Kills
25
25
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
COVID20
Kukulkan
9
11
2
0.91
W
Da Ji
Csinz702
Da Ji
12
4
11
4.38
W
Baron Samedi
DakaFalz
Baron Samedi
9
4
15
4.13
L
Fenrir
ELKevo2694
Fenrir
1
7
7
0.64
L
2
7
7
0.79
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
59,013
73,904
Taken
64,295
46,768
Mitigated
49,930
14,739
Healing
25,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
COVID20
Kukulkan
24,002
1,069
1,106
2,406
17,737
5,528
1,448
7,442
10,295
87,886
0
W
Da Ji
Csinz702
Da Ji
17,180
3,986
0
3,172
17,676
11,523
1,282
7,004
10,672
0
69,071
W
Baron Samedi
DakaFalz
Baron Samedi
34,731
2,318
5,521
10,679
25,528
13,938
1,556
8,644
16,884
137,597
0
L
Fenrir
ELKevo2694
Fenrir
10,585
1,379
0
4,554
26,661
12,924
1,720
13,028
13,633
0
55,041
L
14,365
1,466
0
6,673
29,506
28,316
370
14,370
15,136
10,722
37,991
W
7,102
3,948
1,740
4,606
21,091
24,469
539
11,475
9,616
0
29,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
47,770
210
Minions Killed
238
0
Camps Cleared
0
1,153,752
Distance Traveled
1,236,448
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,917
663
121
5
0
341,050
3
W
Da Ji
16,966
707
40
2
0
415,793
5
W
Baron Samedi
15,838
660
150
6
0
394,317
2
L
Fenrir
14,084
587
56
2
0
407,668
4
L
Chaac
14,170
590
33
1
0
405,034
2
W
Achilles
14,966
624
48
2
0
426,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role