Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond IV
Shaxrus
Hercules
Diamond IV
Level 145
God Stats
2W - 0L
1,817 SR
Queue Stats
59W - 54L
2,236 MMR
Party 2
Nox
Nox
Platinum II
Talbacca
Nox
Platinum II
Level 155
God Stats
5W - 9L
1,479 SR
Queue Stats
74W - 103L
1,993 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,599 SR
1,910 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 84
1,451 SR
1,763 MMR
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
Dzek0
Chaac
Gold III
Level 63
God Stats
1W - 2L
1,369 SR
Queue Stats
13W - 15L
1,739 MMR
Party 1
Hachiman
Hachiman
Platinum I
JoanVM
Hachiman
Platinum I
Level 127
God Stats
0W - 1L
1,485 SR
Queue Stats
52W - 44L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 2 / 3
13,206
734
19,223
14,723
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Shaxrus
Hercules
16
4 / 4 / 8
11,902
661
12,714
21,056
18,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 2 / 12
11,500
639
10,120
10,266
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesAphroditeBacchusPersephoneSobek

VS

Bans
YemojaKuzenboAnhurGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 4 / 2
11,623
646
11,053
15,987
5,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Dzek0
Chaac
14
2 / 4 / 3
10,792
600
10,786
21,005
23,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
JoanVM
Hachiman
15
2 / 6 / 6
11,424
635
14,510
15,825
4,916
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
3
5.25
L
Chang'e
 
Chang'e
4
4
2
1.25
L
Chaac
Dzek0
Chaac
2
4
3
0.88
L
Hachiman
JoanVM
Hachiman
2
6
6
0.83
W
Hercules
Shaxrus
Hercules
4
4
8
2
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
36,349
46,045
Taken
52,817
25,692
Mitigated
34,251
10,315
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,223
12,891
0
750
14,723
4,563
2,441
2,092
12,631
0
100,975
L
Chang'e
 
Chang'e
11,053
310
4,311
8,268
15,987
5,645
452
3,941
12,046
56,134
0
L
Chaac
Dzek0
Chaac
10,786
1,266
0
7,311
21,005
23,690
415
2,705
18,300
0
42,373
L
Hachiman
JoanVM
Hachiman
14,510
5,995
0
2,599
15,825
4,916
725
3,567
12,258
0
60,323
W
Hercules
Shaxrus
Hercules
12,714
4,378
1,914
7,421
21,056
18,127
378
6,084
14,972
0
40,563
W
10,120
498
0
230
10,266
3,002
483
2,933
7,333
39,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
33,839
235
Minions Killed
213
0
Camps Cleared
0
1,072,306
Distance Traveled
1,041,171
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,206
734
140
8
0
346,268
3
L
Chang'e
11,623
646
69
4
0
347,005
0
L
Chaac
10,792
600
44
2
0
368,288
4
L
Hachiman
11,424
635
100
6
0
325,878
8
W
Hercules
11,902
661
36
2
0
361,790
4
W
Nox
11,500
639
59
3
0
364,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role