Player Matchup

Scylla
Scylla
BlueEyesDragonXx
Scylla
Level 13
God Stats
6W - 2L
1,723 SR
Queue Stats
33W - 30L
1,686 Elo+
Party 1
Hercules
Hercules
ForceLocked
Hercules
Level 27
God Stats
5W - 5L
1,430 SR
Queue Stats
83W - 84L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
LockedForce
Heimdallr
Level 93
God Stats
1W - 2L
1,187 SR
Queue Stats
26W - 36L
1,387 Elo+
Party 1
Team Averages
Level 44
1,446 SR
1,522 Elo+

VS

Team Averages
Level 45
1,609 SR
1,480 Elo+
Janus
Janus
GEAR_SEKA
Janus
Level 47
God Stats
1W - 1L
1,859 SR
Queue Stats
13W - 12L
1,580 Elo+
Solo
Hachiman
Hachiman
LogDog628
Hachiman
Level 5
God Stats
3W - 5L
1,467 SR
Queue Stats
15W - 11L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
RobotDucls
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
12,393
563
10,595
15,478
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ForceLocked
Hercules
17
1 / 1 / 8
12,556
571
6,052
18,213
17,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LockedForce
Heimdallr
17
7 / 4 / 2
14,663
667
14,676
16,648
6,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GEAR_SEKA
Janus
16
7 / 2 / 4
13,729
624
15,313
10,818
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
LogDog628
Hachiman
14
1 / 7 / 4
12,089
550
10,405
14,573
4,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
RobotDucls
Kuzenbo
18
4 / 1 / 7
13,552
616
10,465
16,366
24,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
12
12
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Hercules
ForceLocked
Hercules
1
1
8
5
L
Janus
GEAR_SEKA
Janus
7
2
4
4.5
W
Heimdallr
LockedForce
Heimdallr
7
4
2
2
L
Hachiman
LogDog628
Hachiman
1
7
4
0.43
L
Kuzenbo
RobotDucls
Kuzenbo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
36,183
50,339
Taken
41,757
28,476
Mitigated
33,544
13,923
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,595
340
1,294
1,599
15,478
4,141
1,019
9,038
6,336
43,528
0
W
Hercules
ForceLocked
Hercules
6,052
1,278
1,817
6,151
18,213
17,683
342
9,322
8,891
0
29,052
L
Janus
GEAR_SEKA
Janus
15,313
358
0
3,398
10,818
4,031
0
1,186
9,632
100,427
0
W
Heimdallr
LockedForce
Heimdallr
14,676
4,176
1,130
1,932
16,648
6,652
1,619
7,054
9,594
0
88,991
L
Hachiman
LogDog628
Hachiman
10,405
5,395
0
0
14,573
4,975
788
5,129
9,444
0
47,610
L
Kuzenbo
RobotDucls
Kuzenbo
10,465
3,502
0
250
16,366
24,538
432
4,414
11,952
49,202
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
39,370
207
Minions Killed
235
0
Camps Cleared
0
1,226,797
Distance Traveled
1,299,981
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,393
563
61
3
0
357,798
4
W
Hercules
12,556
571
31
1
0
444,969
3
L
Janus
13,729
624
119
5
0
474,178
6
W
Heimdallr
14,663
667
115
5
0
424,030
3
L
Hachiman
12,089
550
81
4
0
375,668
1
L
Kuzenbo
13,552
616
35
2
0
450,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role