Player Matchup

Medusa
Medusa
KoruptAce
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,498 Elo+
Party 1
Izanami
Izanami
KoruptNova
Izanami
Level 28
God Stats
1W - 1L
1,192 SR
Queue Stats
3W - 2L
1,035 Elo+
Party 1
Fenrir
Fenrir
KoruptRexo
Fenrir
Level 7
God Stats
2W - 2L
1,192 SR
Queue Stats
3W - 2L
1,035 Elo+
Party 1
Merlin
Merlin
PinginBrom27
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
omar_james
Ymir
Level 11
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 1L
1,035 Elo+
Party 1
Team Averages
Level 16
1,347 SR
1,220 Elo+

VS

Team Averages
Level 15
1,320 SR
1,176 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
2W - 4L
1,381 SR
Queue Stats
25W - 38L
1,122 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 7
God Stats
1W - 8L
1,384 SR
Queue Stats
4W - 13L
1,269 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 3L
890 Elo+
Party 2
Heimdallr
Heimdallr
Sebas_Soul
Heimdallr
Level 19
God Stats
1W - 6L
1,166 SR
Queue Stats
13W - 19L
1,262 Elo+
Solo
Kukulkan
Kukulkan
piRAthlete
Kukulkan
Level 25
God Stats
24W - 32L
1,410 SR
Queue Stats
44W - 57L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KoruptAce
Medusa
20
29 / 1 / 15
19,053
1,466
50,968
18,354
7,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
KoruptNova
Izanami
20
14 / 1 / 23
16,638
1,280
28,798
9,696
3,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
KoruptRexo
Fenrir
20
3 / 7 / 20
13,360
1,028
13,787
17,480
6,774
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
0 / 4 / 4
10,358
797
962
3,429
1,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
8 / 7 / 21
14,269
1,098
19,084
20,833
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 8 / 6
12,845
988
7,965
26,965
27,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
 
Cernunnos
18
5 / 16 / 7
12,551
965
17,656
31,956
26,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
 
Bellona
18
1 / 14 / 12
11,729
902
7,208
30,259
31,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Sebas_Soul
Heimdallr
19
0 / 6 / 10
12,282
945
10,300
15,110
6,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
piRAthlete
Kukulkan
19
9 / 11 / 8
14,724
1,133
21,192
21,319
7,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
63
54
Kills
20
20
Deaths
55
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
8
6
1
L
Cernunnos
 
Cernunnos
5
16
7
0.53
L
Bellona
 
Bellona
1
14
12
0.5
W
Medusa
KoruptAce
Medusa
29
1
15
36.5
W
Izanami
KoruptNova
Izanami
14
1
23
25.5
W
Fenrir
KoruptRexo
Fenrir
3
7
20
1.86
W
Merlin
0
4
4
0.5
L
Heimdallr
Sebas_Soul
Heimdallr
0
6
10
0.83
W
8
7
21
2.64
L
Kukulkan
piRAthlete
Kukulkan
9
11
8
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,599
Damage
64,321
69,792
Taken
125,609
24,882
Mitigated
99,960
11,676
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,965
4,000
0
0
26,965
27,629
0
3,011
23,954
32,610
0
L
Cernunnos
 
Cernunnos
17,656
11,375
0
99
31,956
26,339
0
3,343
28,613
0
34,082
L
Bellona
 
Bellona
7,208
2,576
0
747
30,259
31,967
0
4,498
25,761
0
15,523
W
Medusa
KoruptAce
Medusa
50,968
29,719
0
6,854
18,354
7,627
0
6,847
11,507
0
79,834
W
Izanami
KoruptNova
Izanami
28,798
24,192
0
2,996
9,696
3,608
0
3,726
5,970
0
70,019
W
Fenrir
KoruptRexo
Fenrir
13,787
4,983
0
1,503
17,480
6,774
0
5,980
11,500
0
22,306
W
Merlin
962
538
0
0
3,429
1,050
0
823
2,606
2,201
0
L
Heimdallr
Sebas_Soul
Heimdallr
10,300
5,245
0
1,932
15,110
6,089
0
4,432
10,460
0
38,785
W
19,084
3,680
0
323
20,833
5,823
0
11,781
9,052
26,014
0
L
Kukulkan
piRAthlete
Kukulkan
21,192
2,380
0
395
21,319
7,936
0
4,762
16,557
51,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,678
Gold Earned
64,131
213
Minions Killed
197
8
Camps Cleared
4
989,175
Distance Traveled
924,946
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,845
988
40
3
1
188,214
0
L
Cernunnos
12,551
965
30
2
2
187,537
0
L
Bellona
11,729
902
13
1
1
200,692
0
W
Medusa
19,053
1,466
55
4
3
303,505
0
W
Izanami
16,638
1,280
115
9
3
206,893
0
W
Fenrir
13,360
1,028
22
2
1
251,937
2
W
Merlin
10,358
797
2
0
0
53,145
1
L
Heimdallr
12,282
945
51
4
0
156,065
0
W
Ymir
14,269
1,098
19
1
1
173,695
0
L
Kukulkan
14,724
1,133
63
5
0
192,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role