Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
7W - 4L
1,621 SR
Queue Stats
633W - 502L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dea VIIs
Cu Chulainn
Level 160
God Stats
472W - 341L
1,640 SR
Queue Stats
922W - 730L
1,630 Elo+
Party 1
The Morrigan
The Morrigan
GG VIIs
The Morrigan
Level 134
God Stats
125W - 89L
1,619 SR
Queue Stats
767W - 616L
1,634 Elo+
Party 1
Team Averages
Level 141
1,626 SR
1,621 Elo+

VS

Team Averages
Level 97
1,779 SR
1,503 Elo+
Merlin
Merlin
BlestPainter3
Merlin
Level 102
God Stats
3W - 1L
1,694 SR
Queue Stats
29W - 31L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Chief Chonk
Kuzenbo
Level 88
God Stats
1W - 0L
1,658 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 2
Arachne
Arachne
Turquaz 9
Arachne
Level 100
God Stats
3W - 0L
1,986 SR
Queue Stats
20W - 17L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 3 / 5
10,017
716
4,422
11,021
12,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Dea VIIs
Cu Chulainn
11
1 / 6 / 3
8,405
600
6,685
13,250
11,645
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
GG VIIs
The Morrigan
14
4 / 2 / 2
9,988
713
10,104
8,578
4,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
9,512
679
9,684
6,124
2,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Chief Chonk
Kuzenbo
14
5 / 3 / 3
9,648
689
8,420
12,915
11,161
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Turquaz 9
Arachne
12
4 / 3 / 3
9,649
689
6,702
12,288
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
11
11
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
5
1.17
W
2
1
7
5.5
W
Kuzenbo
Chief Chonk
Kuzenbo
5
3
3
2.17
L
Cu Chulainn
Dea VIIs
Cu Chulainn
1
6
3
0.42
L
The Morrigan
GG VIIs
The Morrigan
4
2
2
2.5
W
Arachne
Turquaz 9
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
24,806
32,849
Taken
31,327
29,109
Mitigated
17,988
6,857
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,422
903
0
1,952
11,021
12,585
77
6,349
4,672
10,256
0
W
9,684
1,068
0
1,335
6,124
2,276
285
2,494
3,630
50,420
0
W
Kuzenbo
Chief Chonk
Kuzenbo
8,420
2,455
771
2,440
12,915
11,161
525
6,833
6,082
29,550
0
L
Cu Chulainn
Dea VIIs
Cu Chulainn
6,685
888
0
1,878
13,250
11,645
62
5,464
7,786
0
27,313
L
The Morrigan
GG VIIs
The Morrigan
10,104
3,478
0
3,027
8,578
4,879
991
6,292
2,286
60,880
0
W
Arachne
Turquaz 9
Arachne
6,702
5,401
636
4,821
12,288
4,551
997
5,855
6,433
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
28,809
177
Minions Killed
163
0
Camps Cleared
0
652,521
Distance Traveled
768,582
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,017
716
21
2
0
224,828
5
W
Merlin
9,512
679
83
6
0
233,375
0
W
Kuzenbo
9,648
689
30
2
0
264,489
6
L
Cu Chulainn
8,405
600
39
3
0
207,798
7
L
The Morrigan
9,988
713
117
8
0
219,895
3
W
Arachne
9,649
689
50
4
0
270,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role