Player Matchup

Bellona
Bellona
IsaacLaforeze
Bellona
Level 7
God Stats
1W - 2L
1,326 SR
Queue Stats
6W - 10L
1,389 Elo+
Party 1
Scylla
Scylla
NidsBats
Scylla
Level 23
God Stats
29W - 33L
1,414 SR
Queue Stats
146W - 119L
1,327 Elo+
Party 1
Odin
Odin
OdinAllfather17
Odin
Level 25
God Stats
21W - 15L
1,592 SR
Queue Stats
81W - 78L
1,382 Elo+
Solo
Chang'e
Chang'e
TheGalacticNova
Chang'e
Level 81
God Stats
18W - 19L
1,438 SR
Queue Stats
154W - 176L
1,373 Elo+
Party 2
Da Ji
Da Ji
Wither255
Da Ji
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 3L
1,035 Elo+
Party 2
Team Averages
Level 29
1,454 SR
1,301 Elo+

VS

Team Averages
Level 20
1,319 SR
1,317 Elo+
He Bo
He Bo
EpidemiaX
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,346 Elo+
Solo
Hera
Hera
Karnuk
Hera
Level 29
God Stats
48W - 76L
1,288 SR
Queue Stats
138W - 167L
1,298 Elo+
Solo
Hou Yi
Hou Yi
Selenita81
Hou Yi
Level 23
God Stats
25W - 44L
1,276 SR
Queue Stats
116W - 155L
1,409 Elo+
Solo
Fenrir
Fenrir
Setroc777
Fenrir
Level 25
God Stats
74W - 75L
1,520 SR
Queue Stats
225W - 246L
1,372 Elo+
Solo
Ah Puch
Ah Puch
ethanriverades
Ah Puch
Level 7
God Stats
1W - 2L
1,011 SR
Queue Stats
1W - 3L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
10 / 6 / 17
15,178
1,084
26,813
25,200
25,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
NidsBats
Scylla
20
10 / 7 / 14
15,302
1,093
21,557
13,851
5,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 0 / 27
14,167
1,012
16,850
17,465
19,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 22
14,807
1,058
16,739
14,617
10,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Wither255
Da Ji
20
9 / 8 / 11
14,563
1,040
16,811
14,748
7,064
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EpidemiaX
He Bo
20
5 / 9 / 12
14,308
1,022
22,267
22,846
7,652
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
Karnuk
Hera
19
2 / 6 / 12
12,945
925
10,448
14,803
8,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Selenita81
Hou Yi
20
2 / 10 / 13
13,264
947
18,506
21,931
8,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Setroc777
Fenrir
20
15 / 12 / 7
17,109
1,222
27,484
43,394
19,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 0
10,090
721
0
0
0

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
68
37
Kills
24
24
Deaths
37
91
Assists
44
Player
Kills
Deaths
Assists
KDA
L
He Bo
EpidemiaX
He Bo
5
9
12
1.22
W
Bellona
10
6
17
3.08
L
Hera
Karnuk
Hera
2
6
12
1.33
W
Scylla
NidsBats
Scylla
10
7
14
2.43
W
1
0
27
14.5
L
Hou Yi
Selenita81
Hou Yi
2
10
13
0.85
L
Fenrir
Setroc777
Fenrir
15
12
7
1.54
W
7
3
22
6
W
Da Ji
Wither255
Da Ji
9
8
11
1.81
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,770
Damage
78,705
85,881
Taken
102,974
67,772
Mitigated
44,575
16,863
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EpidemiaX
He Bo
22,267
4,440
0
2,574
22,846
7,652
0
9,453
13,393
47,540
0
W
Bellona
26,813
10,319
0
1,444
25,200
25,237
0
10,893
14,307
0
44,300
L
Hera
Karnuk
Hera
10,448
3,317
201
954
14,803
8,268
0
7,805
6,998
26,761
0
W
Scylla
NidsBats
Scylla
21,557
2,210
0
123
13,851
5,668
0
3,699
10,152
43,992
0
W
16,850
6,483
0
3,113
17,465
19,546
0
7,298
10,167
775
40,319
L
Hou Yi
Selenita81
Hou Yi
18,506
14,090
0
0
21,931
8,929
0
6,330
15,601
0
47,605
L
Fenrir
Setroc777
Fenrir
27,484
19,680
0
9,188
43,394
19,726
0
15,086
28,308
0
56,256
W
16,739
3,299
6,622
5,561
14,617
10,257
0
6,054
8,563
55,665
0
W
Da Ji
Wither255
Da Ji
16,811
4,846
0
0
14,748
7,064
0
4,771
9,977
0
27,217
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,017
Gold Earned
67,716
242
Minions Killed
218
5
Camps Cleared
5
1,258,241
Distance Traveled
870,454
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,308
1,022
69
5
0
243,578
0
W
Bellona
15,178
1,084
25
2
3
252,327
0
L
Hera
12,945
925
48
3
0
195,243
1
W
Scylla
15,302
1,093
61
4
2
204,027
0
W
Odin
14,167
1,012
46
3
0
308,494
1
L
Hou Yi
13,264
947
69
5
1
175,739
0
L
Fenrir
17,109
1,222
32
2
4
255,894
1
W
Chang'e
14,807
1,058
83
6
0
237,507
0
W
Da Ji
14,563
1,040
27
2
0
255,886
0
L
Ah Puch
10,090
721
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role