Player Matchup

Ares
Ares
RegsMaj
Ares
Level 13
God Stats
3W - 5L
1,525 SR
Queue Stats
54W - 88L
1,481 Elo+
Solo
Chang'e
Chang'e
jefferysolo
Chang'e
Level 81
God Stats
1W - 3L
1,471 SR
Queue Stats
89W - 123L
1,371 Elo+
Solo
Cernunnos
Cernunnos
zzmel
Cernunnos
Level 119
God Stats
45W - 52L
1,489 SR
Queue Stats
371W - 473L
1,430 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,427 Elo+

VS

Team Averages
Level 78
1,494 SR
1,423 Elo+
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lurkn
Sobek
Level 88
God Stats
8W - 4L
1,559 SR
Queue Stats
587W - 317L
1,532 Elo+
Solo
Da Ji
Da Ji
WedgeTing
Da Ji
Level 8
God Stats
8W - 10L
1,423 SR
Queue Stats
22W - 36L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
RegsMaj
Ares
13
2 / 5 / 9
10,391
693
7,095
15,900
14,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
jefferysolo
Chang'e
12
1 / 5 / 7
9,313
621
8,771
14,331
4,469
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
zzmel
Cernunnos
14
9 / 8 / 3
11,064
738
16,104
17,275
5,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 0 / 7
11,803
787
19,420
8,988
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Lurkn
Sobek
14
0 / 5 / 14
9,982
665
8,525
20,189
25,383
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
WedgeTing
Da Ji
13
10 / 7 / 5
11,389
759
11,450
12,388
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
18
18
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
7
11.5
W
Sobek
Lurkn
Sobek
0
5
14
1.4
L
Ares
RegsMaj
Ares
2
5
9
1.3
W
Da Ji
WedgeTing
Da Ji
10
7
5
1.79
L
Chang'e
jefferysolo
Chang'e
1
5
7
0.9
L
Cernunnos
zzmel
Cernunnos
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
39,395
47,506
Taken
41,565
25,011
Mitigated
33,470
10,221
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,420
1,251
0
1,349
8,988
3,127
664
3,457
5,531
81,276
0
W
Sobek
Lurkn
Sobek
8,525
428
0
5,900
20,189
25,383
0
9,265
10,924
21,517
0
L
Ares
RegsMaj
Ares
7,095
158
231
225
15,900
14,977
0
8,007
7,893
14,422
0
W
Da Ji
WedgeTing
Da Ji
11,450
2,532
0
945
12,388
4,960
250
3,270
9,118
0
31,918
L
Chang'e
jefferysolo
Chang'e
8,771
1,103
1,870
4,463
14,331
4,469
0
10,104
4,227
50,451
0
L
Cernunnos
zzmel
Cernunnos
16,104
9,111
0
3,432
17,275
5,565
0
9,890
7,385
0
38,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
33,174
144
Minions Killed
167
0
Camps Cleared
0
737,982
Distance Traveled
776,691
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,803
787
125
8
0
274,457
2
W
Sobek
9,982
665
15
1
0
263,317
3
L
Ares
10,391
693
14
1
0
258,405
0
W
Da Ji
11,389
759
27
2
0
238,917
1
L
Chang'e
9,313
621
73
5
0
269,370
4
L
Cernunnos
11,064
738
57
4
0
210,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role