Player Matchup

Fenrir
Fenrir
Koretech
Fenrir
Level 12
God Stats
1W - 2L
1,464 SR
Queue Stats
5W - 6L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
MePhistol
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
TheFiveB
Heimdallr
Level 18
God Stats
3W - 2L
1,634 SR
Queue Stats
40W - 33L
1,308 Elo+
Party 1
Ares
Ares
valenton000
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 30L
1,363 Elo+
Party 2
Bellona
Bellona
xPePs_CoMix
Bellona
Level 14
God Stats
15W - 26L
1,243 SR
Queue Stats
43W - 78L
1,384 Elo+
Party 2
Team Averages
Level 12
1,468 SR
1,431 Elo+

VS

Team Averages
Level 21
1,545 SR
1,343 Elo+
Merlin
Merlin
 
Merlin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
EkosM
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
859 Elo+
Solo
Neith
Neith
Himmikko
Neith
Level 20
God Stats
2W - 4L
1,283 SR
Queue Stats
39W - 66L
1,249 Elo+
Solo
Scylla
Scylla
OneAtumLeaf
Scylla
Level 27
God Stats
2W - 0L
1,806 SR
Queue Stats
57W - 17L
1,733 Elo+
Party 3
Odin
Odin
kiffer157
Odin
Level 18
God Stats
47W - 32L
1,638 SR
Queue Stats
341W - 342L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Koretech
Fenrir
5
0 / 3 / 0
3,314
552
892
3,390
922
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MePhistol
Sun Wukong
5
1 / 3 / 0
3,323
554
1,995
3,788
2,624
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
TheFiveB
Heimdallr
6
0 / 2 / 1
3,601
600
1,504
2,519
663
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
1,242
207
0
0
0
Bellona
xPePs_CoMix
Bellona
1
0 / 0 / 0
1,242
207
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 1
4,581
764
1,553
2,381
586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
EkosM
Set
6
1 / 1 / 1
3,866
644
1,355
2,558
561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Himmikko
Neith
5
2 / 0 / 0
4,033
672
895
1,677
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Scylla
8
3 / 0 / 0
4,598
766
1,192
1,483
323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Odin
6
1 / 1 / 1
4,013
669
459
2,659
796
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
Set
EkosM
Set
1
1
1
1.5
W
Neith
Himmikko
Neith
2
0
0
2
L
Fenrir
Koretech
Fenrir
0
3
0
0
L
Sun Wukong
MePhistol
Sun Wukong
1
3
0
0.33
W
Scylla
3
0
0
3
L
Heimdallr
TheFiveB
Heimdallr
0
2
1
0.25
W
Odin
1
1
1
1.5
L
0
0
0
0
L
Bellona
xPePs_CoMix
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,391
Damage
5,454
9,697
Taken
10,758
4,209
Mitigated
2,563
1,452
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,553
545
0
1,402
2,381
586
292
0
2,381
22,730
0
W
Set
EkosM
Set
1,355
962
0
61
2,558
561
0
0
2,558
0
8,961
W
Neith
Himmikko
Neith
895
736
0
957
1,677
297
0
0
1,677
0
8,641
L
Fenrir
Koretech
Fenrir
892
247
0
561
3,390
922
0
968
2,422
0
7,693
L
Sun Wukong
MePhistol
Sun Wukong
1,995
211
0
368
3,788
2,624
0
1,777
2,011
0
6,571
W
Scylla
1,192
433
0
776
1,483
323
231
0
1,483
19,581
0
L
Heimdallr
TheFiveB
Heimdallr
1,504
1,036
0
523
2,519
663
0
0
2,519
0
11,972
W
Odin
459
50
0
1,037
2,659
796
0
0
2,659
0
16,560
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
xPePs_CoMix
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,722
Gold Earned
21,091
42
Minions Killed
153
0
Camps Cleared
0
327,481
Distance Traveled
542,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,581
764
44
7
0
128,194
1
W
Set
3,866
644
21
4
0
115,408
0
W
Neith
4,033
672
11
2
0
84,677
0
L
Fenrir
3,314
552
14
2
0
105,311
1
L
Sun Wukong
3,323
554
8
1
0
105,747
0
W
Scylla
4,598
766
42
7
0
105,640
0
L
Heimdallr
3,601
600
20
3
0
116,423
1
W
Odin
4,013
669
35
6
0
108,884
0
L
Ares
1,242
207
0
0
0
0
0
L
Bellona
1,242
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role