Player Matchup

Neith
Neith
Bapo El Chapo
Neith
Level 72
God Stats
1W - 2L
1,463 SR
Queue Stats
107W - 121L
1,448 Elo+
Party 1
Fenrir
Fenrir
Djackson39
Fenrir
Level 66
God Stats
1W - 3L
1,516 SR
Queue Stats
106W - 139L
1,465 Elo+
Party 1
Vamana
Vamana
ITZChapotime7
Vamana
Level 87
God Stats
2W - 2L
1,737 SR
Queue Stats
229W - 214L
1,516 Elo+
Party 2
Merlin
Merlin
Rokkt
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
TuPapiShuek
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 117L
1,548 Elo+
Party 2
Team Averages
Level 61
1,543 SR
1,484 Elo+

VS

Team Averages
Level 77
1,452 SR
1,432 Elo+
King Arthur
King Arthur
HonestAbe1861
King Arthur
Level 78
God Stats
75W - 75L
1,576 SR
Queue Stats
287W - 302L
1,608 Elo+
Party 3
Medusa
Medusa
MastaWelda
Medusa
Level 82
God Stats
19W - 23L
1,541 SR
Queue Stats
65W - 95L
1,332 Elo+
Party 3
Sylvanus
Sylvanus
RogueSkier
Sylvanus
Level 42
God Stats
22W - 21L
1,473 SR
Queue Stats
102W - 112L
1,324 Elo+
Solo
Fenrir
Fenrir
Skrimpskie
Fenrir
Level 102
God Stats
3W - 5L
1,398 SR
Queue Stats
76W - 79L
1,447 Elo+
Party 3
Olorun
Olorun
Smallzie_84
Olorun
Level 79
God Stats
15W - 15L
1,274 SR
Queue Stats
169W - 199L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 7
20,219
505
40,728
42,274
18,162
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Djackson39
Fenrir
20
9 / 12 / 14
20,633
516
26,405
36,087
23,864
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 11
18,018
450
37,052
55,750
83,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Rokkt
Merlin
20
6 / 11 / 11
18,774
469
29,342
27,557
12,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
TuPapiShuek
Guan Yu
20
5 / 10 / 11
19,000
475
18,100
46,916
68,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HonestAbe1861
King Arthur
20
15 / 3 / 13
22,480
562
57,756
46,181
68,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
MastaWelda
Medusa
20
16 / 6 / 15
22,287
557
43,012
34,388
16,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
RogueSkier
Sylvanus
20
2 / 6 / 19
17,327
433
13,130
30,403
46,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Skrimpskie
Fenrir
20
12 / 9 / 11
22,602
565
31,708
46,100
30,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
20
6 / 11 / 11
20,334
508
33,665
43,202
19,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
120
34
Kills
51
51
Deaths
35
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
10
14
7
0.96
L
Fenrir
Djackson39
Fenrir
9
12
14
1.33
W
King Arthur
HonestAbe1861
King Arthur
15
3
13
7.17
L
4
4
11
2.38
W
Medusa
MastaWelda
Medusa
16
6
15
3.92
W
Sylvanus
RogueSkier
Sylvanus
2
6
19
1.92
L
Merlin
Rokkt
Merlin
6
11
11
1.05
W
Fenrir
Skrimpskie
Fenrir
12
9
11
1.94
W
Olorun
6
11
11
1.05
L
Guan Yu
TuPapiShuek
Guan Yu
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,627
Damage
179,271
208,584
Taken
200,274
206,661
Mitigated
181,395
54,462
Healing
104,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,728
26,127
0
14,635
42,274
18,162
1,229
9,643
32,631
0
184,398
L
Fenrir
Djackson39
Fenrir
26,405
7,327
0
4,655
36,087
23,864
1,089
7,025
29,062
0
149,653
W
King Arthur
HonestAbe1861
King Arthur
57,756
11,494
0
20,773
46,181
68,592
1,657
5,827
38,726
4,154
160,855
L
37,052
18,250
378
18,304
55,750
83,892
589
12,342
43,408
0
139,661
W
Medusa
MastaWelda
Medusa
43,012
28,071
0
11,180
34,388
16,080
6,662
4,718
29,670
0
184,427
W
Sylvanus
RogueSkier
Sylvanus
13,130
2,982
16,732
13,163
30,403
46,831
677
6,600
23,803
44,238
0
L
Merlin
Rokkt
Merlin
29,342
1,881
0
4,305
27,557
12,481
1,887
9,199
18,358
144,260
0
W
Fenrir
Skrimpskie
Fenrir
31,708
8,654
0
21,627
46,100
30,258
5,134
6,897
39,203
0
199,192
W
Olorun
33,665
18,171
1,744
18,830
43,202
19,634
6,180
6,966
36,236
146,739
0
L
Guan Yu
TuPapiShuek
Guan Yu
18,100
2,676
3,126
9,059
46,916
68,262
431
12,257
34,659
0
79,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,644
Gold Earned
105,030
930
Minions Killed
920
0
Camps Cleared
0
3,267,443
Distance Traveled
3,351,101
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,219
505
214
5
0
537,454
1
L
Fenrir
20,633
516
215
5
0
675,226
3
W
King Arthur
22,480
562
202
5
0
736,730
1
L
Vamana
18,018
450
175
4
0
754,094
3
W
Medusa
22,287
557
222
6
0
689,336
5
W
Sylvanus
17,327
433
56
1
0
641,191
4
L
Merlin
18,774
469
223
6
0
580,839
2
W
Fenrir
22,602
565
232
6
0
719,803
0
W
Olorun
20,334
508
208
5
0
564,041
1
L
Guan Yu
19,000
475
103
3
0
719,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role