Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Clearwater 313
Sun Wukong
Gold III
Level 105
God Stats
161W - 134L
1,606 SR
Queue Stats
172W - 160L
1,501 MMR
Party 1
Merlin
Merlin
Platinum V
Swifty Mak3r
Merlin
Platinum V
Level 120
God Stats
119W - 108L
1,341 SR
Queue Stats
525W - 484L
1,725 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,482 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,540 SR
1,490 MMR
Cu Chulainn
Cu Chulainn
Gold III
Sneeze in brail
Cu Chulainn
Gold III
Level 141
God Stats
47W - 43L
1,596 SR
Queue Stats
481W - 419L
1,555 MMR
Party 2
Vulcan
Vulcan
Gold IV
lm Too Swift
Vulcan
Gold IV
Level 95
God Stats
5W - 10L
1,583 SR
Queue Stats
130W - 116L
1,459 MMR
Solo
Mercury
Mercury
Gold IV
x T 3 UF E L
Mercury
Gold IV
Level 59
God Stats
1W - 4L
1,440 SR
Queue Stats
96W - 114L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 2 / 8
14,052
669
12,591
29,251
35,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Clearwater 313
Sun Wukong
18
8 / 5 / 10
14,415
686
17,172
20,533
12,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
3 / 7 / 7
12,952
617
16,955
17,072
6,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SobekKumbhakarnaZeusBacchusKukulkan

VS

Bans
PersephoneAnubisHeraHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sneeze in brail
Cu Chulainn
16
4 / 5 / 5
12,525
596
21,545
25,627
19,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
16
6 / 5 / 3
13,343
635
17,837
13,248
5,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
x T 3 UF E L
Mercury
15
4 / 9 / 7
12,461
593
12,235
18,340
7,195
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
14
14
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
8
6
W
Sun Wukong
Clearwater 313
Sun Wukong
8
5
10
2.6
L
Cu Chulainn
Sneeze in brail
Cu Chulainn
4
5
5
1.3
W
Merlin
3
7
7
0.93
L
Vulcan
6
5
3
1.5
L
Mercury
x T 3 UF E L
Mercury
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
51,617
66,856
Taken
57,215
55,393
Mitigated
32,226
24,662
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,591
2,666
674
16,648
29,251
35,914
443
10,260
18,991
5,408
58,409
W
Sun Wukong
Clearwater 313
Sun Wukong
17,172
4,335
892
3,207
20,533
12,868
1,954
4,961
15,572
0
53,100
L
Cu Chulainn
Sneeze in brail
Cu Chulainn
21,545
6,658
0
7,324
25,627
19,562
72
9,961
15,666
0
67,465
W
Merlin
16,955
589
0
3,241
17,072
6,611
652
2,635
14,437
49,061
0
L
Vulcan
17,837
5,714
0
2,107
13,248
5,469
250
3,471
9,777
85,659
0
L
Mercury
x T 3 UF E L
Mercury
12,235
1,381
0
1,078
18,340
7,195
563
4,715
13,625
0
31,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
38,329
215
Minions Killed
197
0
Camps Cleared
0
1,098,066
Distance Traveled
1,131,704
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,052
669
72
3
0
423,158
1
W
Sun Wukong
14,415
686
51
2
0
364,488
2
L
Cu Chulainn
12,525
596
68
3
0
364,318
3
W
Merlin
12,952
617
92
4
0
310,420
4
L
Vulcan
13,343
635
89
4
0
380,288
1
L
Mercury
12,461
593
40
2
0
387,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role