Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
CCoolJay
Sun Wukong
Masters
Level 160
God Stats
17W - 1L
1,989 SR
Queue Stats
24W - 2L
2,540 MMR
Party 2
Yemoja
Yemoja
Grandmaster
Casaddy
Yemoja
Grandmaster
Level 160
God Stats
15W - 0L
2,326 SR
Queue Stats
21W - 0L
2,863 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,938 SR
2,301 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 90
1,716 SR
2,257 MMR
Hera
Hera
Diamond II
Arturia Q
Hera
Diamond II
Level 47
God Stats
1W - 3L
1,638 SR
Queue Stats
210W - 155L
2,207 MMR
Party 1
Geb
Geb
Diamond I
Crucio Crux
Geb
Diamond I
Level 64
God Stats
0W - 2L
1,781 SR
Queue Stats
146W - 157L
2,307 MMR
Party 1
Chiron
Chiron
Diamond III
Gamiik
Chiron
Diamond III
Level 159
God Stats
4W - 6L
1,729 SR
Queue Stats
111W - 143L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 5
7,633
763
6,793
2,524
903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CCoolJay
Sun Wukong
11
2 / 0 / 3
7,361
736
5,300
8,737
5,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Casaddy
Yemoja
12
4 / 0 / 3
7,669
767
4,144
4,506
2,329
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneAphroditeAchillesSobekHeimdallr

VS

Bans
HelMerlinHou YiDiscordiaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 2 / 0
5,910
591
3,330
3,922
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
6,430
643
2,285
8,927
6,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Gamiik
Chiron
9
0 / 2 / 0
5,987
599
2,738
6,072
2,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
5
4.5
L
Hera
0
2
0
0
W
Sun Wukong
CCoolJay
Sun Wukong
2
0
3
3.5
W
Yemoja
Casaddy
Yemoja
4
0
3
5.5
L
0
4
0
0
L
Chiron
Gamiik
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,237
Damage
8,353
15,767
Taken
18,921
8,868
Mitigated
9,847
7,234
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,793
202
132
987
2,524
903
84
1,104
1,420
50,806
0
L
Hera
3,330
838
0
500
3,922
1,141
0
2,108
1,814
21,993
0
W
Sun Wukong
CCoolJay
Sun Wukong
5,300
1,073
0
1,925
8,737
5,636
743
3,517
5,220
0
24,503
W
Yemoja
Casaddy
Yemoja
4,144
467
2,186
2,004
4,506
2,329
523
1,007
3,499
19,555
0
L
2,285
177
0
740
8,927
6,649
0
5,195
3,732
8,032
0
L
Chiron
Gamiik
Chiron
2,738
971
301
2,284
6,072
2,057
0
3,698
2,324
0
23,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
18,327
145
Minions Killed
101
0
Camps Cleared
0
573,801
Distance Traveled
500,342
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,633
763
80
8
0
185,290
2
L
Hera
5,910
591
53
5
0
165,317
4
W
Sun Wukong
7,361
736
43
4
0
200,092
3
W
Yemoja
7,669
767
22
2
0
188,419
0
L
Geb
6,430
643
7
1
0
153,695
1
L
Chiron
5,987
599
41
4
0
181,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role