Player Matchup

King Arthur
King Arthur
Mursivel
King Arthur
Level 47
God Stats
4W - 0L
1,745 SR
Queue Stats
143W - 129L
1,326 Elo+
Party 1
Bakasura
Bakasura
TumbleWeeb
Bakasura
Level 7
God Stats
2W - 2L
1,248 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Nox
Nox
i_Throw_Pandas
Nox
Level 69
God Stats
2W - 5L
1,850 SR
Queue Stats
154W - 154L
1,399 Elo+
Party 1
Team Averages
Level 41
1,614 SR
1,408 Elo+

VS

Team Averages
Level 23
1,717 SR
1,291 Elo+
Fenrir
Fenrir
Jeparrac
Fenrir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 126L
1,320 Elo+
Party 2
Discordia
Discordia
Jezbeth95
Discordia
Level 30
God Stats
14W - 6L
1,976 SR
Queue Stats
178W - 185L
1,468 Elo+
Party 2
Ares
Ares
Trumpets_Scooter
Ares
Level 15
God Stats
1W - 1L
1,675 SR
Queue Stats
11W - 28L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mursivel
King Arthur
17
7 / 4 / 7
13,820
658
15,687
17,733
19,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
TumbleWeeb
Bakasura
17
5 / 7 / 7
14,205
676
14,974
18,691
7,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 10
14,825
706
21,259
12,647
5,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeparrac
Fenrir
15
5 / 6 / 6
13,125
625
5,579
20,618
12,397
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Jezbeth95
Discordia
19
7 / 5 / 6
14,320
682
25,682
14,399
6,111
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 10
13,931
663
6,949
25,514
26,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
19
Kills
14
14
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jeparrac
Fenrir
5
6
6
1.33
L
Discordia
Jezbeth95
Discordia
7
5
6
2
W
King Arthur
Mursivel
King Arthur
7
4
7
2.63
L
2
8
10
0.88
W
Bakasura
TumbleWeeb
Bakasura
5
7
7
1.21
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
38,210
49,071
Taken
60,531
33,089
Mitigated
45,304
11,924
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jeparrac
Fenrir
5,579
1,427
0
1,697
20,618
12,397
0
8,204
11,733
0
40,407
L
Discordia
Jezbeth95
Discordia
25,682
1,647
0
1,812
14,399
6,111
156
6,605
7,529
82,328
0
W
King Arthur
Mursivel
King Arthur
15,687
3,511
561
4,511
17,733
19,898
299
13,070
4,663
0
47,944
L
6,949
698
0
896
25,514
26,796
0
6,538
17,220
16,926
0
W
Bakasura
TumbleWeeb
Bakasura
14,974
10,819
0
4,170
18,691
7,573
1,045
11,670
7,021
0
83,387
W
21,259
367
966
1,716
12,647
5,618
1,281
9,259
3,388
78,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
41,376
261
Minions Killed
179
0
Camps Cleared
0
1,158,359
Distance Traveled
1,038,147
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,125
625
47
2
0
372,641
4
L
Discordia
14,320
682
118
6
0
332,744
3
W
King Arthur
13,820
658
44
2
0
386,495
0
L
Ares
13,931
663
14
1
0
332,762
4
W
Bakasura
14,205
676
117
6
0
385,455
2
W
Nox
14,825
706
100
5
0
386,409
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role