Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GhostlyEyez
Yemoja
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 131L
1,501 Elo+
Solo
Anhur
Anhur
JaiirCrazy
Anhur
Level 105
God Stats
1W - 2L
1,331 SR
Queue Stats
151W - 158L
1,484 Elo+
Solo
Nu Wa
Nu Wa
RAGING FRUITBAT
Nu Wa
Level 127
God Stats
8W - 11L
1,519 SR
Queue Stats
511W - 522L
1,508 Elo+
Solo
Olorun
Olorun
emiliodeme
Olorun
Level 88
God Stats
0W - 1L
1,524 SR
Queue Stats
12W - 12L
1,532 Elo+
Solo
Team Averages
Level 99
1,475 SR
1,505 Elo+

VS

Team Averages
Level 111
1,415 SR
1,440 Elo+
Zeus
Zeus
HanzCheif
Zeus
Level 139
God Stats
1W - 2L
1,143 SR
Queue Stats
71W - 75L
1,407 Elo+
Solo
Fenrir
Fenrir
TribalWarWolf
Fenrir
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 37L
1,405 Elo+
Solo
Olorun
Olorun
guigui75010
Olorun
Level 80
God Stats
5W - 8L
1,388 SR
Queue Stats
560W - 553L
1,426 Elo+
Solo
Hel
Hel
oMiSTER GRiNCHo
Hel
Level 128
God Stats
9W - 10L
1,543 SR
Queue Stats
999W - 1,009L
1,480 Elo+
Solo
Osiris
Osiris
xDVx GrammWilly
Osiris
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 134L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 5 / 7
10,169
726
15,730
16,508
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
18
2 / 5 / 13
9,885
706
8,818
16,792
16,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
16
4 / 9 / 7
9,594
685
7,493
16,586
5,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 4 / 8
11,132
795
19,000
10,855
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
emiliodeme
Olorun
14
0 / 6 / 7
8,424
602
9,835
14,212
5,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 3 / 11
12,497
893
23,152
9,680
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 21
10,731
767
14,895
20,631
10,327
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
17
3 / 4 / 18
10,112
722
8,618
12,656
5,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 16
10,570
755
9,867
17,100
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 19
10,347
739
9,523
22,906
22,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
19
Kills
29
29
Deaths
19
42
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
5
7
1.7
L
Yemoja
2
5
13
1.7
W
Zeus
13
3
11
6.17
L
Anhur
4
9
7
0.83
L
8
4
8
3
W
4
5
21
2.9
L
Olorun
emiliodeme
Olorun
0
6
7
0.58
W
Olorun
3
4
18
3
W
5
3
16
4.33
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,876
Damage
66,055
74,953
Taken
82,973
39,547
Mitigated
48,207
29,510
Healing
49,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,730
12,144
2,916
4,509
16,508
6,911
187
8,517
7,991
0
30,993
L
Yemoja
8,818
1,123
7,265
3,942
16,792
16,887
378
6,848
9,944
19,484
0
W
Zeus
23,152
946
1,314
806
9,680
3,511
820
5,680
4,000
46,208
0
L
Anhur
7,493
3,629
594
2,942
16,586
5,878
1,105
9,605
6,981
0
16,521
L
19,000
4,224
2,191
1,193
10,855
4,355
318
7,598
3,257
39,714
0
W
14,895
3,605
144
3,689
20,631
10,327
574
7,046
13,585
0
22,594
L
Olorun
emiliodeme
Olorun
9,835
4,195
1,336
2,622
14,212
5,516
386
9,175
5,037
18,806
0
W
Olorun
8,618
3,349
5,435
3,156
12,656
5,001
2,261
5,669
6,987
24,480
0
W
9,867
152
18,769
10,528
17,100
6,423
598
8,246
8,854
37,724
0
W
9,523
2,970
1,366
4,689
22,906
22,945
635
11,012
11,894
203
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
54,257
103
Minions Killed
165
0
Camps Cleared
0
1,024,247
Distance Traveled
1,177,904
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,169
726
25
2
0
216,293
3
L
Yemoja
9,885
706
14
1
0
197,779
0
W
Zeus
12,497
893
58
4
0
220,121
0
L
Anhur
9,594
685
16
1
0
200,749
1
L
Nu Wa
11,132
795
29
2
0
236,834
0
W
Fenrir
10,731
767
10
1
0
249,104
1
L
Olorun
8,424
602
19
1
0
172,592
0
W
Olorun
10,112
722
30
2
0
207,326
0
W
Hel
10,570
755
54
4
0
255,034
0
W
Osiris
10,347
739
13
1
0
246,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role