Player Matchup

Da Ji
Da Ji
Silver II
Impulse1912
Da Ji
Silver II
Level 116
God Stats
1W - 1L
1,636 SR
Queue Stats
26W - 20L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
KNDG Void
Bellona
Silver I
Level 123
God Stats
5W - 7L
1,628 SR
Queue Stats
88W - 64L
1,361 MMR
Party 2
Chang'e
Chang'e
Gold III
xxSNIPERLEGEND1
Chang'e
Gold III
Level 89
God Stats
3W - 1L
1,724 SR
Queue Stats
67W - 40L
1,777 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,662 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,500 SR
1,581 MMR
Loki
Loki
Gold III
Sneeze in brail
Loki
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
481W - 419L
1,615 MMR
Party 1
Discordia
Discordia
Gold V
eVo Jayy
Discordia
Gold V
Level 149
God Stats
2W - 2L
1,492 SR
Queue Stats
36W - 40L
1,617 MMR
Solo
Mercury
Mercury
Gold IV
x T 3 UF E L
Mercury
Gold IV
Level 59
God Stats
1W - 4L
1,508 SR
Queue Stats
96W - 114L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 9
13,398
638
13,267
16,969
6,648
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
KNDG Void
Bellona
18
5 / 2 / 10
13,740
654
13,059
21,556
22,340
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 5 / 10
14,400
686
8,996
18,515
6,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AphroditeHelBacchusHeimdallrNox

VS

Bans
HadesJormungandrKumbhakarnaChaacSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
11,507
548
5,807
14,309
3,842
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
eVo Jayy
Discordia
20
9 / 1 / 1
14,866
708
23,891
10,722
3,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
x T 3 UF E L
Mercury
15
1 / 7 / 9
13,502
643
11,541
14,108
9,947
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
17
Kills
11
11
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
Bellona
KNDG Void
Bellona
5
2
10
5
L
1
9
3
0.28
L
Discordia
eVo Jayy
Discordia
9
1
1
9.5
L
Mercury
x T 3 UF E L
Mercury
1
7
9
0.79
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
41,239
57,040
Taken
39,139
35,538
Mitigated
17,650
26,370
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,267
2,737
668
1,968
16,969
6,648
702
7,562
9,407
0
49,875
W
Bellona
KNDG Void
Bellona
13,059
2,662
0
4,632
21,556
22,340
1,812
7,074
14,482
338
77,029
L
5,807
2,255
0
50
14,309
3,842
475
4,224
10,085
0
30,469
L
Discordia
eVo Jayy
Discordia
23,891
478
16
2,716
10,722
3,861
612
1,813
8,909
145,670
0
L
Mercury
x T 3 UF E L
Mercury
11,541
3,407
0
533
14,108
9,947
0
3,087
11,021
0
22,675
W
8,996
373
9,403
9,699
18,515
6,550
728
9,297
9,218
65,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
39,875
257
Minions Killed
259
0
Camps Cleared
0
1,137,578
Distance Traveled
1,136,264
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,398
638
53
3
0
369,238
4
W
Bellona
13,740
654
117
6
0
391,147
3
L
Loki
11,507
548
34
2
0
353,823
3
L
Discordia
14,866
708
206
10
0
391,969
7
L
Mercury
13,502
643
19
1
0
390,472
0
W
Chang'e
14,400
686
87
4
0
377,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role