Player Matchup

Cerberus
Cerberus
AxleTepes
Cerberus
Level 18
God Stats
4W - 3L
1,369 SR
Queue Stats
24W - 35L
1,158 Elo+
Party 1
Medusa
Medusa
Channey69
Medusa
Level 47
God Stats
2W - 5L
1,140 SR
Queue Stats
78W - 100L
1,203 Elo+
Solo
Kukulkan
Kukulkan
Cube756
Kukulkan
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
879 Elo+
Party 1
Team Averages
Level 27
1,337 SR
1,080 Elo+

VS

Team Averages
Level 41
1,340 SR
1,115 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
10W - 21L
1,288 SR
Queue Stats
101W - 209L
952 Elo+
Solo
Apollo
Apollo
TethSosa35
Apollo
Level 48
God Stats
0W - 3L
1,253 SR
Queue Stats
65W - 85L
1,136 Elo+
Solo
Neith
Neith
WheezyHaddock49
Neith
Level 47
God Stats
23W - 19L
1,481 SR
Queue Stats
56W - 70L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AxleTepes
Cerberus
15
5 / 7 / 10
11,790
737
12,949
23,902
30,038
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Channey69
Medusa
15
8 / 4 / 7
12,059
754
17,008
16,944
5,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Cube756
Kukulkan
16
5 / 4 / 7
11,542
721
15,681
11,386
4,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 5 / 3
10,721
670
6,009
18,843
8,420
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
TethSosa35
Apollo
12
2 / 8 / 7
9,558
597
7,970
13,034
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 7
11,254
703
22,078
22,268
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
18
Kills
14
15
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
5
3
1.5
W
Cerberus
AxleTepes
Cerberus
5
7
10
1.43
W
Medusa
Channey69
Medusa
8
4
7
2.88
W
Kukulkan
Cube756
Kukulkan
5
4
7
2.13
L
Apollo
TethSosa35
Apollo
2
8
7
0.69
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
36,057
52,232
Taken
54,145
40,104
Mitigated
19,051
16,965
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,009
995
602
4,182
18,843
8,420
0
7,859
10,984
0
27,070
W
Cerberus
AxleTepes
Cerberus
12,949
925
0
7,978
23,902
30,038
623
7
23,895
34,939
0
W
Medusa
Channey69
Medusa
17,008
10,192
0
6,549
16,944
5,941
2,063
16
16,928
0
63,874
W
Kukulkan
Cube756
Kukulkan
15,681
1,575
0
2,438
11,386
4,125
713
36
11,350
56,275
0
L
Apollo
TethSosa35
Apollo
7,970
4,679
422
2,022
13,034
3,878
24
8,359
4,675
0
28,230
L
22,078
10,171
275
11,503
22,268
6,753
0
12,440
9,828
0
52,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
31,533
218
Minions Killed
144
0
Camps Cleared
0
821,238
Distance Traveled
726,714
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,721
670
37
2
0
243,693
5
W
Cerberus
11,790
737
67
4
0
261,205
0
W
Medusa
12,059
754
65
4
0
305,005
0
W
Kukulkan
11,542
721
86
5
0
255,028
0
L
Apollo
9,558
597
51
3
0
230,334
2
L
Neith
11,254
703
56
4
0
252,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role