Player Matchup

Rama
Rama
FrostWolfSkull
Rama
Level 99
God Stats
2W - 2L
1,338 SR
Queue Stats
32W - 38L
1,410 Elo+
Solo
Hades
Hades
santuprah23
Hades
Level 30
God Stats
2W - 0L
1,456 SR
Queue Stats
44W - 61L
1,340 Elo+
Party 1
Chaac
Chaac
ttomas33
Chaac
Level 17
God Stats
4W - 3L
1,444 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 1
Team Averages
Level 49
1,413 SR
1,406 Elo+

VS

Team Averages
Level 56
1,592 SR
1,366 Elo+
Kukulkan
Kukulkan
Fuscaopretooo
Kukulkan
Level 130
God Stats
30W - 27L
1,560 SR
Queue Stats
213W - 221L
1,528 Elo+
Solo
Fenrir
Fenrir
bruxodofumo
Fenrir
Level 13
God Stats
0W - 3L
1,715 SR
Queue Stats
54W - 75L
1,264 Elo+
Solo
Yemoja
Yemoja
hgtr
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 7
16,838
702
19,181
17,289
6,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 8 / 12
16,502
688
18,305
22,116
13,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
ttomas33
Chaac
17
3 / 5 / 16
15,440
643
11,025
19,346
25,368
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fuscaopretooo
Kukulkan
20
8 / 3 / 5
16,466
686
33,390
13,228
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
3 / 9 / 11
15,003
625
10,030
25,339
23,544
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
hgtr
Yemoja
15
3 / 10 / 5
13,219
551
4,120
22,149
9,944

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
14
14
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Kukulkan
Fuscaopretooo
Kukulkan
8
3
5
3.5
L
Fenrir
3
9
11
0.94
L
Yemoja
hgtr
Yemoja
3
10
5
0.55
W
7
8
12
1.63
W
Chaac
ttomas33
Chaac
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
47,540
58,751
Taken
60,716
45,498
Mitigated
38,555
18,521
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,181
15,683
0
6,236
17,289
6,766
1,843
11,475
5,814
0
115,405
L
Kukulkan
Fuscaopretooo
Kukulkan
33,390
1,664
0
221
13,228
5,067
645
6,061
7,167
144,844
0
L
Fenrir
10,030
1,415
0
5,280
25,339
23,544
198
5,364
19,975
0
54,099
L
Yemoja
hgtr
Yemoja
4,120
723
693
105
22,149
9,944
0
6,919
15,230
29,632
0
W
18,305
2,137
1,425
7,720
22,116
13,364
1,207
15,183
6,933
65,017
0
W
Chaac
ttomas33
Chaac
11,025
1,878
0
3,140
19,346
25,368
89
10,945
8,401
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
44,688
221
Minions Killed
262
0
Camps Cleared
0
1,231,788
Distance Traveled
1,118,039
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,838
702
111
5
0
436,835
3
L
Kukulkan
16,466
686
179
7
0
454,507
1
L
Fenrir
15,003
625
46
2
0
374,152
9
L
Yemoja
13,219
551
37
2
0
289,380
0
W
Hades
16,502
688
84
4
0
372,577
2
W
Chaac
15,440
643
26
1
0
422,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role