Player Matchup

Awilix
Awilix
 
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
995 Elo+
Party 1
Sol
Sol
 
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,016 Elo+
Party 1
Sobek
Sobek
FranticAgate0
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,276 Elo+
Solo
Tyr
Tyr
Greymalken
Tyr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 96L
1,388 Elo+
Solo
Scylla
Scylla
RicoDontMiss-
Scylla
Level 59
God Stats
6W - 5L
1,636 SR
Queue Stats
234W - 266L
1,305 Elo+
Solo
Team Averages
Level 53
1,527 SR
1,196 Elo+

VS

Team Averages
Level 88
1,452 SR
1,309 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
10W - 11L
1,559 SR
Queue Stats
597W - 676L
1,175 Elo+
Solo
Janus
Janus
SlamZilla6669
Janus
Level 143
God Stats
6W - 7L
1,182 SR
Queue Stats
483W - 451L
1,411 Elo+
Solo
Jing Wei
Jing Wei
SlinkyKetchup25
Jing Wei
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,254 Elo+
Party 2
Fenrir
Fenrir
SnifflyThread50
Fenrir
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
299W - 324L
1,358 Elo+
Party 2
Artemis
Artemis
juniorpena82
Artemis
Level 104
God Stats
10W - 2L
1,521 SR
Queue Stats
549W - 564L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 6 / 3
6,295
572
381
6,673
2,103
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
15
4 / 6 / 3
9,195
836
9,966
12,270
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 6 / 7
8,873
807
8,443
14,947
14,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 8 / 4
8,952
814
8,090
14,764
7,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 5
8,279
753
10,455
9,080
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 4 / 21
9,360
851
8,212
9,850
5,186
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 15
10,345
940
14,159
7,602
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
4 / 2 / 19
9,257
842
10,068
8,867
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 5 / 10
9,677
880
5,479
11,340
8,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
juniorpena82
Artemis
18
9 / 1 / 15
10,202
927
13,901
9,760
4,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
13
Kills
33
33
Deaths
14
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
3
0.25
L
Sol
 
Sol
4
6
3
0.92
W
Hades
 
Hades
4
4
21
3.63
L
3
6
7
1.08
L
3
8
4
0.63
L
3
7
5
0.79
W
8
2
15
7.75
W
Jing Wei
4
2
19
6.75
W
8
5
10
2.6
W
Artemis
juniorpena82
Artemis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
51,819
57,734
Taken
47,419
31,983
Mitigated
24,104
11,586
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
381
174
0
0
6,673
2,103
0
2,442
4,231
0
1,001
L
Sol
 
Sol
9,966
1,169
0
4,015
12,270
4,349
0
5,479
6,791
24,661
0
W
Hades
 
Hades
8,212
2,016
589
1,740
9,850
5,186
250
7,182
2,668
13,977
0
L
8,443
455
713
3,378
14,947
14,558
0
6,492
8,455
15,739
0
L
8,090
4,184
294
1,722
14,764
7,828
0
5,718
9,046
0
17,715
L
10,455
68
684
780
9,080
3,145
0
2,240
6,840
16,765
0
W
14,159
602
2,093
2,391
7,602
2,848
1,207
5,696
1,906
29,246
0
W
Jing Wei
10,068
7,356
1,043
2,359
8,867
3,608
1,784
5,924
2,943
0
19,921
W
5,479
1,521
2,184
2,101
11,340
8,157
225
5,412
5,928
0
8,080
W
Artemis
juniorpena82
Artemis
13,901
5,582
2,481
4,918
9,760
4,305
588
4,650
5,110
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
48,841
78
Minions Killed
114
0
Camps Cleared
0
808,262
Distance Traveled
1,009,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,295
572
1
0
0
126,264
0
L
Sol
9,195
836
29
3
0
163,037
1
W
Hades
9,360
851
19
2
0
186,371
0
L
Sobek
8,873
807
17
2
0
188,565
0
L
Tyr
8,952
814
20
2
0
168,369
0
L
Scylla
8,279
753
11
1
0
162,027
0
W
Janus
10,345
940
42
4
0
217,465
3
W
Jing Wei
9,257
842
15
1
0
203,423
0
W
Fenrir
9,677
880
6
1
0
220,553
0
W
Artemis
10,202
927
32
3
0
181,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role