Player Matchup

Bastet
Bastet
Azoriel
Bastet
Level 157
God Stats
6W - 0L
2,040 SR
Queue Stats
120W - 92L
1,657 Elo+
Party 1
Janus
Janus
Cellsty
Janus
Level 86
God Stats
4W - 3L
1,549 SR
Queue Stats
67W - 48L
1,629 Elo+
Party 1
Sobek
Sobek
Dαllas
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,608 Elo+
Party 1
Eset
Eset
Lawladin
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,663 Elo+
Party 1
Raijin
Raijin
nagoly
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Team Averages
Level 71
1,618 SR
1,611 Elo+

VS

Team Averages
Level 61
1,618 SR
1,684 Elo+
Hercules
Hercules
BuCakeStain
Hercules
Level 139
God Stats
5W - 4L
1,483 SR
Queue Stats
224W - 138L
1,673 Elo+
Party 2
Zeus
Zeus
TheGreatGORR
Zeus
Level 38
God Stats
1W - 2L
1,705 SR
Queue Stats
158W - 120L
1,638 Elo+
Party 2
Achilles
Achilles
Trot that fox 1
Achilles
Level 65
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 3L
1,772 Elo+
Party 2
Olorun
Olorun
WickedGres
Olorun
Level 39
God Stats
2W - 1L
1,865 SR
Queue Stats
149W - 62L
1,730 Elo+
Party 2
Ao Kuang
Ao Kuang
xXPunisherXx084
Ao Kuang
Level 26
God Stats
0W - 1L
1,363 SR
Queue Stats
34W - 25L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azoriel
Bastet
20
11 / 5 / 17
12,581
786
20,993
16,598
7,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Cellsty
Janus
20
8 / 5 / 12
13,195
825
20,236
14,717
6,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
Dαllas
Sobek
20
5 / 7 / 24
13,002
813
11,862
28,284
31,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
20
6 / 6 / 20
12,918
807
21,594
18,601
13,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
nagoly
Raijin
19
10 / 8 / 14
13,029
814
21,254
17,992
8,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuCakeStain
Hercules
20
9 / 5 / 15
12,782
799
19,780
27,418
41,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 11 / 15
10,599
662
13,263
15,896
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
5 / 7 / 19
12,056
754
13,692
26,438
25,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
WickedGres
Olorun
20
8 / 7 / 17
13,040
815
20,988
22,842
10,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
17
5 / 10 / 10
11,636
727
6,719
21,037
11,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
106
40
Kills
30
31
Deaths
40
87
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bastet
Azoriel
Bastet
11
5
17
3.9
L
Hercules
BuCakeStain
Hercules
9
5
15
3.3
W
Janus
Cellsty
Janus
8
5
12
2.8
W
Sobek
Dαllas
Sobek
5
7
24
2.43
W
Eset
6
6
20
2.67
L
3
11
15
0.95
L
Achilles
5
7
19
2.07
L
Olorun
WickedGres
Olorun
8
7
17
2.36
W
Raijin
nagoly
Raijin
10
8
14
2.13
L
Ao Kuang
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,939
Damage
74,442
96,192
Taken
113,631
68,153
Mitigated
96,521
33,450
Healing
35,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Azoriel
Bastet
20,993
5,691
2,817
3,266
16,598
7,749
1,653
7,800
8,798
0
31,828
L
Hercules
BuCakeStain
Hercules
19,780
4,656
2,430
9,362
27,418
41,174
272
15,362
12,056
0
29,445
W
Janus
Cellsty
Janus
20,236
928
5,115
3,055
14,717
6,921
1,349
5,371
9,346
48,822
0
W
Sobek
Dαllas
Sobek
11,862
1,503
1,790
4,928
28,284
31,627
336
11,305
16,979
21,996
0
W
Eset
21,594
2,061
3,963
6,714
18,601
13,482
759
8,542
10,059
46,383
0
L
13,263
1,788
1,429
864
15,896
6,858
0
8,348
7,548
25,437
0
L
Achilles
13,692
2,529
762
3,843
26,438
25,744
804
19,382
7,056
0
21,413
L
Olorun
WickedGres
Olorun
20,988
9,856
4,337
8,426
22,842
10,749
3,521
16,914
5,928
48,900
0
W
Raijin
nagoly
Raijin
21,254
1,889
475
1,327
17,992
8,374
1,338
7,952
10,040
28,805
0
L
Ao Kuang
6,719
1,417
310
3,572
21,037
11,996
591
14,940
6,097
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
60,113
148
Minions Killed
144
0
Camps Cleared
0
1,403,261
Distance Traveled
1,243,691
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,581
786
10
1
0
304,536
0
L
Hercules
12,782
799
23
1
0
258,735
1
W
Janus
13,195
825
63
4
0
296,548
3
W
Sobek
13,002
813
14
1
0
286,494
0
W
Eset
12,918
807
50
3
0
291,629
1
L
Zeus
10,599
662
24
2
0
198,303
0
L
Achilles
12,056
754
18
1
0
297,396
1
L
Olorun
13,040
815
65
4
0
237,802
0
W
Raijin
13,029
814
11
1
0
224,054
1
L
Ao Kuang
11,636
727
14
1
0
251,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role