Player Matchup

Susano
Susano
RSBeast1217
Susano
Level 16
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Chaac
Chaac
Scaith1
Chaac
Level 64
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Hera
Hera
TheGreatJ14
Hera
Level 52
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Ra
Ra
brenogrosa
Ra
Level 43
God Stats
2W - 1L
1,543 SR
Queue Stats
8W - 13L
1,293 Elo+
Solo
Team Averages
Level 44
1,433 SR
1,275 Elo+

VS

Team Averages
Level 75
1,405 SR
1,322 Elo+
King Arthur
King Arthur
ELISREVENGE
King Arthur
Level 63
God Stats
5W - 8L
1,516 SR
Queue Stats
31W - 44L
1,312 Elo+
Party 2
Serqet
Serqet
Mr Ambrosial
Serqet
Level 107
God Stats
2W - 0L
1,334 SR
Queue Stats
32W - 42L
1,335 Elo+
Party 2
Yemoja
Yemoja
Savage Man 999
Yemoja
Level 68
God Stats
1W - 1L
1,127 SR
Queue Stats
25W - 33L
1,328 Elo+
Party 2
Chang'e
Chang'e
TheSleepeeOne
Chang'e
Level 60
God Stats
2W - 1L
1,644 SR
Queue Stats
12W - 13L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
4 / 9 / 3
11,389
633
9,288
21,218
10,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Scaith1
Chaac
17
1 / 7 / 4
11,399
633
15,819
28,050
23,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 7 / 3
12,784
710
19,350
13,477
5,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 2
11,351
631
7,429
12,589
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELISREVENGE
King Arthur
20
12 / 1 / 4
14,589
811
16,780
22,200
26,489
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
20
9 / 5 / 5
13,955
775
15,518
16,650
8,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 1 / 14
14,130
785
13,076
19,134
26,993
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
19
3 / 4 / 10
13,349
742
12,263
12,917
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
26
26
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ELISREVENGE
King Arthur
12
1
4
14
W
Serqet
9
5
5
2.3
L
Susano
4
9
3
0.61
W
2
1
14
9
L
Chaac
Scaith1
Chaac
1
7
4
0.43
L
4
7
3
0.79
W
Chang'e
3
4
10
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,886
Damage
57,637
75,334
Taken
70,901
45,147
Mitigated
67,729
19,877
Healing
27,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ELISREVENGE
King Arthur
16,780
2,850
0
4,581
22,200
26,489
134
9,387
12,813
114
49,934
W
Serqet
15,518
3,001
0
500
16,650
8,307
3,063
4,145
12,505
0
40,681
L
Susano
9,288
1,371
0
563
21,218
10,524
0
6,441
14,052
0
22,179
W
13,076
1,345
4,241
1,076
19,134
26,993
0
8,102
11,032
48,586
0
L
Chaac
Scaith1
Chaac
15,819
3,646
467
9,739
28,050
23,774
766
9,815
17,790
0
56,863
L
19,350
4,989
0
1,256
13,477
5,322
590
3,417
9,147
59,160
0
W
Chang'e
12,263
1,022
9,791
6,995
12,917
5,940
2,008
6,092
6,825
63,452
0
L
7,429
741
3,706
4,146
12,589
5,527
779
6,298
5,982
39,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
56,023
257
Minions Killed
276
5
Camps Cleared
11
1,066,422
Distance Traveled
1,502,750
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,589
811
72
4
4
390,728
1
W
Serqet
13,955
775
51
3
3
387,146
0
L
Susano
11,389
633
21
1
0
250,614
2
W
Yemoja
14,130
785
57
3
2
363,637
0
L
Chaac
11,399
633
74
4
3
313,561
1
L
Hera
12,784
710
94
5
1
271,337
2
W
Chang'e
13,349
742
96
5
2
361,239
1
L
Ra
11,351
631
68
4
1
230,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role