Player Matchup

Xing Tian
Xing Tian
ChiChi
Xing Tian
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 52L
1,589 Elo+
Solo
Merlin
Merlin
Forseti101
Merlin
Level 49
God Stats
91W - 92L
1,357 SR
Queue Stats
518W - 555L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Guttennacht
Jing Wei
Level 61
God Stats
12W - 19L
1,383 SR
Queue Stats
136W - 160L
1,381 Elo+
Party 2
Chaac
Chaac
Thius7
Chaac
Level 100
God Stats
2W - 2L
1,207 SR
Queue Stats
44W - 42L
1,505 Elo+
Solo
Pele
Pele
VatoGee
Pele
Level 112
God Stats
16W - 12L
1,346 SR
Queue Stats
150W - 136L
1,425 Elo+
Solo
Team Averages
Level 88
1,359 SR
1,454 Elo+

VS

Team Averages
Level 82
1,455 SR
1,368 Elo+
Hera
Hera
Jackswift18
Hera
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 59L
1,199 Elo+
Party 1
Merlin
Merlin
RizaShimmers
Merlin
Level 88
God Stats
1W - 4L
1,233 SR
Queue Stats
66W - 55L
1,199 Elo+
Party 1
Artemis
Artemis
Ztigma
Artemis
Level 64
God Stats
20W - 11L
1,603 SR
Queue Stats
215W - 200L
1,488 Elo+
Solo
Athena
Athena
naturalflavors
Athena
Level 104
God Stats
9W - 10L
1,441 SR
Queue Stats
721W - 762L
1,488 Elo+
Solo
Ullr
Ullr
panserbio
Ullr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 317L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChiChi
Xing Tian
20
2 / 1 / 25
14,363
1,026
12,727
19,433
17,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Forseti101
Merlin
20
3 / 4 / 17
13,242
946
12,772
15,065
5,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jing Wei
Guttennacht
Jing Wei
19
3 / 2 / 13
12,663
905
16,326
16,581
6,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Chaac
Thius7
Chaac
20
4 / 2 / 22
13,942
996
17,924
20,025
19,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
VatoGee
Pele
20
25 / 0 / 6
17,860
1,276
35,483
12,882
6,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
12,157
868
18,007
12,636
3,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
2 / 11 / 4
12,364
883
27,794
24,502
9,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
Ztigma
Artemis
18
1 / 6 / 7
12,096
864
10,196
15,275
4,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

18
1 / 9 / 6
11,697
836
9,270
26,792
28,032
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
18
2 / 6 / 4
11,962
854
7,111
22,095
7,354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
37
Kills
9
9
Deaths
37
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChiChi
Xing Tian
2
1
25
14.5
W
Merlin
Forseti101
Merlin
3
4
17
2.88
W
Jing Wei
Guttennacht
Jing Wei
3
2
13
4.75
L
3
5
4
1
L
Merlin
2
11
4
0.36
W
Chaac
Thius7
Chaac
4
2
22
7.5
W
Pele
VatoGee
Pele
25
0
6
28
L
Artemis
Ztigma
Artemis
1
6
7
0.75
L
1
9
6
0.44
L
Ullr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,232
Damage
72,378
83,986
Taken
101,300
55,871
Mitigated
52,441
15,543
Healing
2,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChiChi
Xing Tian
12,727
1,159
0
2,189
19,433
17,141
0
12,694
6,739
27,956
0
W
Merlin
Forseti101
Merlin
12,772
682
0
2,608
15,065
5,917
0
11,133
3,932
31,920
0
W
Jing Wei
Guttennacht
Jing Wei
16,326
12,660
0
0
16,581
6,583
0
12,684
3,897
0
46,890
L
18,007
4,733
786
915
12,636
3,469
0
2,848
9,788
35,172
0
L
Merlin
27,794
1,501
0
0
24,502
9,290
0
6,742
17,760
57,878
0
W
Chaac
Thius7
Chaac
17,924
4,697
517
8,006
20,025
19,597
0
12,837
7,188
0
32,327
W
Pele
VatoGee
Pele
35,483
8,748
0
2,223
12,882
6,633
0
5,723
7,159
0
69,519
L
Artemis
Ztigma
Artemis
10,196
3,756
0
0
15,275
4,296
0
2,413
12,862
0
32,604
L
9,270
2,693
0
0
26,792
28,032
0
8,237
18,555
23,610
0
L
Ullr
7,111
2,418
0
419
22,095
7,354
0
5,259
16,836
0
18,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,070
Gold Earned
60,276
241
Minions Killed
225
10
Camps Cleared
7
1,515,609
Distance Traveled
1,191,166
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,363
1,026
28
2
0
306,501
0
W
Merlin
13,242
946
46
3
2
250,616
0
W
Jing Wei
12,663
905
61
4
2
319,858
0
L
Hera
12,157
868
50
4
0
197,445
2
L
Merlin
12,364
883
80
6
2
240,466
0
W
Chaac
13,942
996
31
2
3
316,516
0
W
Pele
17,860
1,276
75
5
3
322,118
0
L
Artemis
12,096
864
51
4
1
226,336
0
L
Athena
11,697
836
20
1
0
247,703
6
L
Ullr
11,962
854
24
2
4
279,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role