Player Matchup

Hera
Hera
Felp-_DD
Hera
Level 19
God Stats
1W - 0L
1,522 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Ra
Ra
HectorTauro
Ra
Level 25
God Stats
25W - 25L
1,387 SR
Queue Stats
120W - 156L
1,338 Elo+
Party 2
Cupid
Cupid
iker_027
Cupid
Level 36
God Stats
2W - 2L
1,606 SR
Queue Stats
158W - 184L
1,297 Elo+
Party 2
Team Averages
Level 27
1,505 SR
1,314 Elo+

VS

Team Averages
Level 16
1,275 SR
1,235 Elo+
Baron Samedi
Baron Samedi
WinterBison1015
Baron Samedi
Level 28
God Stats
13W - 15L
1,380 SR
Queue Stats
113W - 152L
1,152 Elo+
Party 1
Fenrir
Fenrir
chicofema
Fenrir
Level 6
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
proshot147
Odin
Level 14
God Stats
2W - 7L
1,260 SR
Queue Stats
31W - 39L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 7 / 9
12,067
670
12,860
10,585
3,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 10
13,712
762
11,901
10,462
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
iker_027
Cupid
16
4 / 7 / 10
12,102
672
11,125
15,643
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WinterBison1015
Baron Samedi
16
9 / 5 / 5
12,392
688
14,888
17,113
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
chicofema
Fenrir
12
2 / 8 / 8
11,006
611
7,295
15,331
8,671
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 7
11,254
625
7,148
17,728
15,575
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
19
Kills
14
15
Deaths
19
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
6
7
9
1.5
W
9
1
10
14
L
Baron Samedi
WinterBison1015
Baron Samedi
9
5
5
2.3
L
Fenrir
chicofema
Fenrir
2
8
8
0.75
W
Cupid
iker_027
Cupid
4
7
10
1.29
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
29,331
36,690
Taken
50,172
15,130
Mitigated
32,047
13,615
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,860
6,376
0
1,233
10,585
3,968
81
2,968
7,617
31,623
0
W
11,901
1,490
880
6,191
10,462
4,975
172
4,299
6,163
74,299
0
L
Baron Samedi
WinterBison1015
Baron Samedi
14,888
925
826
5,822
17,113
7,801
0
8,873
8,240
55,228
0
L
Fenrir
chicofema
Fenrir
7,295
1,328
0
349
15,331
8,671
0
7,207
8,124
0
24,383
W
Cupid
iker_027
Cupid
11,125
6,375
833
4,478
15,643
6,187
2,107
7,737
7,906
0
49,583
L
7,148
1,395
0
1,851
17,728
15,575
0
8,974
8,754
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
34,652
201
Minions Killed
114
0
Camps Cleared
0
809,699
Distance Traveled
809,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,067
670
27
2
0
197,258
0
W
Ra
13,712
762
105
6
0
344,217
1
L
Baron Samedi
12,392
688
61
3
0
277,848
0
L
Fenrir
11,006
611
32
2
0
265,298
0
W
Cupid
12,102
672
69
4
0
268,224
1
L
Odin
11,254
625
21
1
0
266,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role