Player Matchup

Cerberus
Cerberus
AnanasPusherZ
Cerberus
Level 27
God Stats
1W - 3L
1,336 SR
Queue Stats
77W - 103L
960 Elo+
Party 2
Anubis
Anubis
Bandito_Flex_808
Anubis
Level 20
God Stats
2W - 3L
1,122 SR
Queue Stats
20W - 18L
980 Elo+
Party 2
Hades
Hades
thekiller007294
Hades
Level 20
God Stats
4W - 2L
1,561 SR
Queue Stats
59W - 62L
990 Elo+
Party 2
Team Averages
Level 22
1,340 SR
977 Elo+

VS

Team Averages
Level 34
1,443 SR
1,400 Elo+
Serqet
Serqet
 
Serqet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
FIREmansxm
Hachiman
Level 24
God Stats
3W - 7L
1,328 SR
Queue Stats
22W - 35L
1,201 Elo+
Solo
Ymir
Ymir
KarmadestroyerX
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnanasPusherZ
Cerberus
13
3 / 1 / 12
10,093
721
6,050
11,532
4,389
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 2 / 10
10,725
766
8,080
8,008
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 8
10,518
751
11,538
10,659
5,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 8 / 1
9,029
645
5,672
9,703
2,813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
FIREmansxm
Hachiman
11
0 / 7 / 4
8,413
601
5,650
11,759
3,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 1
8,242
589
7,899
12,334
10,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
1
0.31
W
Cerberus
AnanasPusherZ
Cerberus
3
1
12
9
W
7
2
10
6
L
Hachiman
FIREmansxm
Hachiman
0
7
4
0.29
L
2
3
1
0.83
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
19,221
30,199
Taken
33,796
13,914
Mitigated
16,544
17,362
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,672
1,320
0
345
9,703
2,813
0
7,452
2,251
0
14,817
W
Cerberus
AnanasPusherZ
Cerberus
6,050
298
814
5,449
11,532
4,389
139
3,396
7,626
25,384
0
W
8,080
238
147
3,566
8,008
4,368
529
2,881
4,653
35,919
0
L
Hachiman
FIREmansxm
Hachiman
5,650
2,740
0
364
11,759
3,409
0
9,154
2,605
0
33,266
L
7,899
864
108
616
12,334
10,322
0
9,154
3,180
18,779
0
W
11,538
1,441
1,084
6,302
10,659
5,157
298
2,208
8,451
35,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
25,684
133
Minions Killed
82
0
Camps Cleared
0
625,312
Distance Traveled
625,175
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,029
645
14
1
0
240,517
0
W
Cerberus
10,093
721
46
3
0
219,746
0
W
Anubis
10,725
766
51
4
0
202,653
2
L
Hachiman
8,413
601
48
3
0
170,733
0
L
Ymir
8,242
589
20
1
0
213,925
0
W
Hades
10,518
751
36
3
0
202,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role