Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JooiFv
Zhong Kui
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,381 Elo+
Solo
Khepri
Khepri
xMatz
Khepri
Level 105
God Stats
3W - 1L
1,293 SR
Queue Stats
141W - 117L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
x_-IByronI-_x
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 95L
1,533 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,489 Elo+

VS

Team Averages
Level 85
1,547 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bamd616
Fenrir
Level 77
God Stats
4W - 5L
1,635 SR
Queue Stats
228W - 205L
1,532 Elo+
Party 2
Chang'e
Chang'e
IruiLarbac
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,473 Elo+
Party 2
Mulan
Mulan
PrimeiroMonarca
Mulan
Level 62
God Stats
2W - 5L
1,599 SR
Queue Stats
344W - 334L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 1 / 20
10,797
982
16,450
6,507
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
 
Da Ji
17
12 / 4 / 15
10,746
977
13,659
10,450
5,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
JooiFv
Zhong Kui
16
6 / 4 / 17
10,045
913
8,641
13,836
8,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
xMatz
Khepri
15
2 / 3 / 25
9,184
835
4,138
12,440
18,168
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
x_-IByronI-_x
Jormungandr
16
3 / 2 / 23
9,447
859
9,967
11,427
12,062
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 5 / 5
10,391
945
10,939
9,123
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
 
Baba Yaga
15
1 / 4 / 8
8,027
730
11,974
9,612
4,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Bamd616
Fenrir
14
2 / 7 / 7
8,019
729
5,341
16,347
16,387
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
IruiLarbac
Chang'e
11
0 / 9 / 4
7,209
655
1,274
9,726
6,186
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 5
8,403
764
7,231
14,663
14,402
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
32
Kills
14
14
Deaths
32
100
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
20
19
W
Da Ji
 
Da Ji
12
4
15
4.88
L
He Bo
 
He Bo
8
5
5
2.1
L
Baba Yaga
 
Baba Yaga
1
4
8
1.25
L
Fenrir
Bamd616
Fenrir
2
7
7
0.79
L
Chang'e
IruiLarbac
Chang'e
0
9
4
0.22
W
Zhong Kui
JooiFv
Zhong Kui
6
4
17
3.63
L
3
7
5
0.79
W
Khepri
xMatz
Khepri
2
3
25
4.83
W
Jormungandr
x_-IByronI-_x
Jormungandr
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
36,759
54,660
Taken
59,471
47,842
Mitigated
45,181
19,030
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,450
892
3,092
1,795
6,507
3,008
1,219
3,513
2,994
34,889
0
W
Da Ji
 
Da Ji
13,659
3,873
1,617
943
10,450
5,753
915
6,113
4,337
0
19,595
L
He Bo
 
He Bo
10,939
37
811
956
9,123
3,789
0
6,714
2,409
22,481
0
L
Baba Yaga
 
Baba Yaga
11,974
744
1,138
2,100
9,612
4,417
0
6,034
3,578
25,727
0
L
Fenrir
Bamd616
Fenrir
5,341
694
219
906
16,347
16,387
0
10,212
6,135
0
11,564
L
Chang'e
IruiLarbac
Chang'e
1,274
92
3,019
629
9,726
6,186
0
6,215
3,511
6,007
0
W
Zhong Kui
JooiFv
Zhong Kui
8,641
2,259
722
3,767
13,836
8,851
978
5,609
8,227
22,088
0
L
7,231
1,297
195
2,590
14,663
14,402
0
10,021
4,642
0
11,619
W
Khepri
xMatz
Khepri
4,138
496
1,591
2,074
12,440
18,168
1,044
4,196
8,244
8,562
0
W
Jormungandr
x_-IByronI-_x
Jormungandr
9,967
2,708
1,996
1,433
11,427
12,062
845
4,756
6,671
25,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
42,049
115
Minions Killed
80
0
Camps Cleared
0
1,025,185
Distance Traveled
883,795
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,797
982
32
3
0
223,550
1
W
Da Ji
10,746
977
13
1
0
204,124
3
L
He Bo
10,391
945
27
2
0
190,489
0
L
Baba Yaga
8,027
730
23
2
0
212,024
1
L
Fenrir
8,019
729
13
1
0
177,109
0
L
Chang'e
7,209
655
9
1
0
149,912
0
W
Zhong Kui
10,045
913
36
3
0
208,567
2
L
Mulan
8,403
764
8
1
0
154,261
0
W
Khepri
9,184
835
11
1
0
195,565
0
W
Jormungandr
9,447
859
23
2
0
193,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role