Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
4W - 8L
1,498 SR
Queue Stats
25W - 37L
1,232 Elo+
Solo
Olorun
Olorun
DaBigKahuna01
Olorun
Level 15
God Stats
21W - 23L
1,338 SR
Queue Stats
125W - 133L
1,309 Elo+
Solo
King Arthur
King Arthur
DoenoJarl
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,281 Elo+
Solo
Ares
Ares
Jaydenespy323
Ares
Level 14
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 2L
1,178 Elo+
Solo
Pele
Pele
TotemicBee4978
Pele
Level 7
God Stats
0W - 4L
1,162 SR
Queue Stats
0W - 4L
989 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,198 Elo+

VS

Team Averages
Level 32
1,560 SR
1,477 Elo+
Chang'e
Chang'e
ReplacingBug872
Chang'e
Level 28
God Stats
6W - 8L
1,653 SR
Queue Stats
124W - 115L
1,489 Elo+
Party 1
Khepri
Khepri
argentino2001
Khepri
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 102L
1,557 Elo+
Party 1
Artemis
Artemis
danielclavijo12
Artemis
Level 8
God Stats
22W - 17L
1,500 SR
Queue Stats
67W - 68L
1,500 Elo+
Party 1
Arachne
Arachne
eduti1
Arachne
Level 31
God Stats
4W - 3L
1,459 SR
Queue Stats
39W - 39L
1,340 Elo+
Solo
Chaac
Chaac
proshot147
Chaac
Level 14
God Stats
1W - 0L
1,689 SR
Queue Stats
78W - 78L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 10 / 0
7,935
397
5,233
14,965
4,979
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 9 / 2
9,277
464
8,979
15,026
5,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
DoenoJarl
King Arthur
12
0 / 7 / 2
8,138
407
3,854
12,374
7,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 12 / 2
7,749
387
4,342
23,168
11,988
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 14 / 0
6,450
323
3,761
17,188
7,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 19
11,541
577
26,541
14,716
6,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
19 / 0 / 19
13,006
650
15,024
10,510
10,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 10
11,155
558
13,129
10,359
4,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
eduti1
Arachne
3
0 / 0 / 0
6,848
342
0
190
33
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
14
7 / 5 / 16
9,815
491
10,614
11,331
9,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
114
6
Kills
50
52
Deaths
7
6
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
10
0
0.2
L
2
9
2
0.33
L
King Arthur
DoenoJarl
King Arthur
0
7
2
0.14
L
2
12
2
0.25
W
14
1
19
23.5
L
0
14
0
0
W
19
0
19
28.5
W
10
1
10
15
W
Arachne
eduti1
Arachne
0
0
0
0
W
Chaac
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,169
Damage
65,308
82,721
Taken
47,106
36,851
Mitigated
30,050
9,611
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,233
1,420
0
1,084
14,965
4,979
2,953
5,517
9,448
25,455
0
L
8,979
4,463
1,064
4,147
15,026
5,531
1,071
8,532
6,494
63,722
0
L
King Arthur
DoenoJarl
King Arthur
3,854
688
0
0
12,374
7,281
56
5,222
7,152
0
24,944
L
4,342
837
338
2,446
23,168
11,988
0
13,385
9,783
16,080
0
W
26,541
3,503
3,412
7,588
14,716
6,158
1,731
4,672
10,044
68,144
0
L
3,761
1,305
0
532
17,188
7,072
0
10,105
7,083
0
20,055
W
15,024
2,317
0
750
10,510
10,094
1,699
5,223
5,287
55,864
0
W
13,129
11,154
0
5,555
10,359
4,647
7,210
4,133
6,226
0
57,064
W
Arachne
eduti1
Arachne
0
0
0
73
190
33
0
0
190
0
842
W
Chaac
10,614
2,240
0
2,008
11,331
9,118
2,275
4,526
6,805
3,316
20,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
52,365
230
Minions Killed
263
0
Camps Cleared
0
1,398,741
Distance Traveled
1,379,817
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,935
397
43
2
0
325,510
0
L
Olorun
9,277
464
106
5
0
242,040
0
L
King Arthur
8,138
407
33
2
0
316,237
0
L
Ares
7,749
387
19
1
0
282,485
3
W
Chang'e
11,541
577
76
4
0
358,242
0
L
Pele
6,450
323
29
1
0
232,469
2
W
Khepri
13,006
650
68
3
0
353,307
0
W
Artemis
11,155
558
86
4
0
304,709
1
W
Arachne
6,848
342
3
0
0
13,754
0
W
Chaac
9,815
491
30
2
0
349,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role