Player Matchup

Fenrir
Fenrir
CowardlyBadger
Fenrir
Level 126
God Stats
3W - 1L
1,481 SR
Queue Stats
165W - 165L
1,306 Elo+
Party 2
Baba Yaga
Baba Yaga
Floodkilker
Baba Yaga
Level 126
God Stats
8W - 11L
1,344 SR
Queue Stats
171W - 202L
1,373 Elo+
Party 3
Nox
Nox
edu barka
Nox
Level 145
God Stats
3W - 1L
1,611 SR
Queue Stats
84W - 104L
1,358 Elo+
Party 3
Jormungandr
Jormungandr
kleinepanda75
Jormungandr
Level 138
God Stats
6W - 6L
1,163 SR
Queue Stats
533W - 528L
1,329 Elo+
Solo
Guan Yu
Guan Yu
roadster1959
Guan Yu
Level 100
God Stats
4W - 1L
1,608 SR
Queue Stats
121W - 121L
1,368 Elo+
Party 2
Team Averages
Level 127
1,441 SR
1,347 Elo+

VS

Team Averages
Level 54
1,476 SR
1,326 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
18W - 9L
1,741 SR
Queue Stats
615W - 661L
1,295 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,346 Elo+
Solo
Amaterasu
Amaterasu
JiggleyBiscuits
Amaterasu
Level 42
God Stats
7W - 9L
1,294 SR
Queue Stats
666W - 644L
1,396 Elo+
Party 1
Scylla
Scylla
MoreSkillfull
Scylla
Level 23
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 14L
1,256 Elo+
Solo
Chang'e
Chang'e
WMC Wartooth
Chang'e
Level 59
God Stats
9W - 2L
1,305 SR
Queue Stats
902W - 888L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 12
11,650
647
14,522
18,849
13,085
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Floodkilker
Baba Yaga
20
11 / 2 / 13
13,952
775
28,052
14,238
6,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 14
13,418
745
14,244
9,156
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
kleinepanda75
Jormungandr
19
1 / 6 / 18
12,039
669
12,417
20,391
22,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
roadster1959
Guan Yu
18
3 / 5 / 15
11,784
655
17,617
23,507
16,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 5 / 15
11,328
629
12,790
18,478
8,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
 
Zhong Kui
19
2 / 7 / 11
11,464
637
14,282
21,742
11,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JiggleyBiscuits
Amaterasu
20
7 / 2 / 8
11,446
636
8,280
20,230
19,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 10 / 8
12,068
670
16,484
16,905
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
WMC Wartooth
Chang'e
17
2 / 5 / 13
10,162
565
10,805
18,640
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
76
28
Kills
21
21
Deaths
29
72
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
15
2.1
L
Zhong Kui
 
Zhong Kui
2
7
11
1.07
W
5
7
12
1.57
W
Baba Yaga
Floodkilker
Baba Yaga
11
2
13
8.75
L
Amaterasu
JiggleyBiscuits
Amaterasu
7
2
8
5.5
L
7
10
8
1.1
L
Chang'e
WMC Wartooth
Chang'e
2
5
13
1.7
W
8
1
14
15
W
Jormungandr
kleinepanda75
Jormungandr
1
6
18
1.67
W
Guan Yu
roadster1959
Guan Yu
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,852
Damage
62,641
86,141
Taken
95,995
62,193
Mitigated
52,296
33,489
Healing
48,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,790
7,161
2,026
4,689
18,478
8,236
0
10,382
8,096
29,618
0
L
Zhong Kui
 
Zhong Kui
14,282
2,017
960
3,889
21,742
11,333
393
13,453
8,289
34,874
0
W
14,522
1,548
1,714
4,023
18,849
13,085
1,754
9,698
9,151
0
24,547
W
Baba Yaga
Floodkilker
Baba Yaga
28,052
1,051
3,079
5,261
14,238
6,533
922
10,610
3,628
52,668
0
L
Amaterasu
JiggleyBiscuits
Amaterasu
8,280
1,949
861
8,706
20,230
19,649
0
11,570
8,660
0
26,409
L
16,484
546
0
0
16,905
6,393
0
9,216
7,689
30,811
0
L
Chang'e
WMC Wartooth
Chang'e
10,805
162
16,729
10,496
18,640
6,685
0
10,092
8,548
17,804
0
W
14,244
697
2,852
1,775
9,156
3,727
846
6,532
2,624
30,146
0
W
Jormungandr
kleinepanda75
Jormungandr
12,417
1,669
1,605
2,973
20,391
22,741
472
12,302
8,089
38,616
0
W
Guan Yu
roadster1959
Guan Yu
17,617
1,838
4,704
5,503
23,507
16,107
591
15,219
8,288
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
56,468
181
Minions Killed
156
0
Camps Cleared
0
1,639,914
Distance Traveled
1,630,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,328
629
36
2
0
341,506
2
L
Zhong Kui
11,464
637
41
2
0
266,580
0
W
Fenrir
11,650
647
14
1
0
350,681
2
W
Baba Yaga
13,952
775
47
3
0
372,139
0
L
Amaterasu
11,446
636
32
2
0
363,628
0
L
Scylla
12,068
670
33
2
0
308,224
0
L
Chang'e
10,162
565
14
1
0
350,745
0
W
Nox
13,418
745
38
2
0
349,516
0
W
Jormungandr
12,039
669
48
3
0
280,216
2
W
Guan Yu
11,784
655
34
2
0
287,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role