Player Matchup

Susano
Susano
Clean Image
Susano
Level 64
God Stats
3W - 3L
1,558 SR
Queue Stats
237W - 257L
1,474 Elo+
Solo
Bellona
Bellona
D4ncing M0nk3y
Bellona
Level 120
God Stats
1W - 0L
1,301 SR
Queue Stats
19W - 22L
1,576 Elo+
Solo
Vulcan
Vulcan
KingDingaLingET
Vulcan
Level 139
God Stats
7W - 2L
1,940 SR
Queue Stats
221W - 205L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
WhiteKknight
Kumbhakarna
Level 140
God Stats
1W - 2L
1,230 SR
Queue Stats
181W - 177L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
xLiLJoRdaN23x
Kuzenbo
Level 145
God Stats
14W - 8L
1,892 SR
Queue Stats
688W - 698L
1,491 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,511 Elo+

VS

Team Averages
Level 123
1,399 SR
1,498 Elo+
Kuzenbo
Kuzenbo
IlluminAudiie
Kuzenbo
Level 100
God Stats
2W - 2L
1,304 SR
Queue Stats
45W - 48L
1,496 Elo+
Party 1
Janus
Janus
Ithuriel_1
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 150L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
RiCFLaiRDRiP69
Zhong Kui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 123L
1,515 Elo+
Solo
Hera
Hera
SgtSlaughter081
Hera
Level 128
God Stats
1W - 3L
1,189 SR
Queue Stats
112W - 103L
1,513 Elo+
Solo
Nemesis
Nemesis
SwampNation
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 126L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
12 / 8 / 14
14,803
705
19,067
20,889
11,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 7 / 21
12,645
602
12,230
24,144
26,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 19
17,084
814
37,250
16,163
7,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
WhiteKknight
Kumbhakarna
20
5 / 5 / 18
13,702
652
11,760
20,214
11,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
20
6 / 3 / 21
14,344
683
16,834
21,980
24,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
5 / 5 / 12
13,882
661
11,081
26,507
51,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
20
6 / 6 / 10
14,109
672
14,737
15,910
7,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
RiCFLaiRDRiP69
Zhong Kui
20
7 / 8 / 11
13,999
667
19,499
25,395
14,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 8 / 18
14,127
673
20,265
17,232
8,249
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SwampNation
Nemesis
17
4 / 8 / 9
12,257
584
14,322
29,606
13,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
85
35
Kills
25
27
Deaths
35
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Susano
12
8
14
2.38
W
1
7
21
1.64
L
Kuzenbo
5
5
12
2.2
L
Janus
6
6
10
1.83
W
11
4
19
5.13
L
Zhong Kui
RiCFLaiRDRiP69
Zhong Kui
7
8
11
1.56
L
3
8
18
1.5
L
Nemesis
SwampNation
Nemesis
4
8
9
1.06
W
Kumbhakarna
WhiteKknight
Kumbhakarna
5
5
18
2.8
W
Kuzenbo
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,141
Damage
79,904
103,390
Taken
114,650
81,577
Mitigated
95,201
39,910
Healing
37,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
19,067
3,605
4,782
3,153
20,889
11,405
3,392
13,341
7,548
0
35,495
W
12,230
2,490
3,965
3,421
24,144
26,504
910
14,698
9,446
0
25,309
L
Kuzenbo
11,081
2,611
3,339
3,517
26,507
51,440
188
16,362
10,145
26,266
0
L
Janus
14,737
134
3,569
2,653
15,910
7,652
1,449
10,041
5,869
54,193
0
W
37,250
14,918
2,256
3,050
16,163
7,184
1,927
12,012
4,151
93,494
0
L
Zhong Kui
RiCFLaiRDRiP69
Zhong Kui
19,499
1,666
831
8,314
25,395
14,792
2,318
14,720
10,675
42,416
0
L
20,265
4,977
3,464
2,401
17,232
8,249
902
11,612
5,620
48,822
0
L
Nemesis
SwampNation
Nemesis
14,322
4,348
2,098
7,418
29,606
13,068
277
13,109
14,553
0
27,171
W
Kumbhakarna
WhiteKknight
Kumbhakarna
11,760
463
3,165
2,453
20,214
11,704
811
14,396
5,818
36,940
0
W
Kuzenbo
16,834
5,196
6,266
7,399
21,980
24,780
1,273
11,135
10,845
40,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,578
Gold Earned
68,374
237
Minions Killed
239
0
Camps Cleared
0
1,810,828
Distance Traveled
1,668,070
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,803
705
32
2
0
321,904
0
W
Bellona
12,645
602
23
1
0
333,845
0
L
Kuzenbo
13,882
661
26
1
0
376,068
0
L
Janus
14,109
672
78
4
0
300,880
0
W
Vulcan
17,084
814
124
6
0
370,430
1
L
Zhong Kui
13,999
667
57
3
0
325,067
3
L
Hera
14,127
673
54
3
0
313,709
4
L
Nemesis
12,257
584
24
1
0
352,346
1
W
Kumbhakarna
13,702
652
29
1
0
368,587
0
W
Kuzenbo
14,344
683
29
1
0
416,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role