Player Matchup

Tyr
Tyr
Uado_is_here
Tyr
Level 64
God Stats
5W - 13L
1,226 SR
Queue Stats
130W - 145L
1,429 Elo+
Party 2
Ullr
Ullr
choporvo
Ullr
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,505 Elo+
Party 2
Ra
Ra
ĈörönaVirus
Ra
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
87W - 92L
1,575 Elo+
Solo
Team Averages
Level 53
1,409 SR
1,503 Elo+

VS

Team Averages
Level 54
1,533 SR
1,533 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 26
God Stats
18W - 20L
1,494 SR
Queue Stats
340W - 313L
1,532 Elo+
Party 1
Arachne
Arachne
LaifuWaifu
Arachne
Level 119
God Stats
9W - 4L
1,527 SR
Queue Stats
293W - 261L
1,552 Elo+
Party 1
Anhur
Anhur
YAHOPRO1VS9
Anhur
Level 18
God Stats
26W - 18L
1,576 SR
Queue Stats
48W - 41L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,918
592
2,162
5,706
3,171
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
9
1 / 5 / 0
6,444
644
2,918
7,477
2,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 1
6,743
674
5,017
6,508
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 9
7,561
756
5,639
6,818
4,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
LaifuWaifu
Arachne
11
8 / 0 / 2
8,343
834
7,036
7,015
2,375
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 9
7,419
742
4,870
5,305
1,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
W
Arachne
LaifuWaifu
Arachne
8
0
2
9
L
0
2
1
0.25
W
2
0
9
6.5
L
Ullr
1
5
0
0.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,097
Damage
17,545
19,691
Taken
19,138
7,626
Mitigated
9,100
2,466
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,639
1,879
0
1,798
6,818
4,981
36
1,361
5,457
18,330
0
W
Arachne
LaifuWaifu
Arachne
7,036
5,066
0
2,709
7,015
2,375
37
2,246
4,769
0
30,316
L
2,162
168
0
358
5,706
3,171
0
2,495
3,211
0
6,397
W
4,870
2,370
0
2,831
5,305
1,744
850
1,613
3,692
0
27,100
L
Ullr
2,918
1,339
0
297
7,477
2,527
0
2,060
5,417
0
16,821
L
5,017
862
410
1,401
6,508
1,928
0
1,132
5,376
42,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,105
Gold Earned
23,323
143
Minions Killed
116
0
Camps Cleared
0
527,970
Distance Traveled
590,406
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,561
756
9
1
0
216,679
3
W
Arachne
8,343
834
41
4
0
210,067
3
L
Tyr
5,918
592
16
2
0
186,468
0
W
Anhur
7,419
742
66
7
0
163,660
2
L
Ullr
6,444
644
37
4
0
161,574
1
L
Ra
6,743
674
90
9
0
179,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role