Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Shandar
Nu Wa
Level 61
God Stats
5W - 14L
1,410 SR
Queue Stats
50W - 67L
1,267 Elo+
Party 1
Artemis
Artemis
vladitorius
Artemis
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
27W - 36L
1,332 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,366 Elo+

VS

Team Averages
Level 16
1,432 SR
1,069 Elo+
Merlin
Merlin
Berserker1551
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,033 Elo+
Solo
Thor
Thor
INTIAMON
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 2
Medusa
Medusa
MagicTurtle42
Medusa
Level 28
God Stats
8W - 15L
1,297 SR
Queue Stats
57W - 84L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
7 / 2 / 12
10,598
883
9,007
10,834
10,405
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Shandar
Nu Wa
13
5 / 1 / 11
9,719
810
8,260
5,684
1,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
vladitorius
Artemis
14
11 / 3 / 9
10,522
877
11,061
7,480
2,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
8,032
669
7,278
11,126
3,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
11
1 / 8 / 1
8,222
685
1,794
12,538
7,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 6 / 2
8,155
680
5,255
10,825
3,300
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
23
Kills
4
6
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
12
6.5
L
1
9
3
0.28
L
Thor
1
8
1
0.19
L
2
6
2
0.5
W
Nu Wa
Shandar
Nu Wa
5
1
11
10.5
W
Artemis
vladitorius
Artemis
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
14,327
23,998
Taken
34,489
14,959
Mitigated
13,886
1,780
Healing
2,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,007
1,399
707
652
10,834
10,405
707
3,192
7,642
24,606
0
L
7,278
634
397
624
11,126
3,557
0
5,065
6,061
32,580
0
L
Thor
1,794
702
0
0
12,538
7,029
0
6,847
5,691
0
9,790
L
5,255
2,231
0
993
10,825
3,300
0
5,387
5,438
0
23,544
W
Nu Wa
Shandar
Nu Wa
8,260
1,444
0
421
5,684
1,782
455
1,575
4,109
49,168
0
W
Artemis
vladitorius
Artemis
11,061
4,884
0
0
7,480
2,772
1,480
2,579
4,901
0
25,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
24,409
134
Minions Killed
105
0
Camps Cleared
0
629,834
Distance Traveled
504,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,598
883
39
3
0
215,455
0
L
Merlin
8,032
669
56
5
0
167,916
0
L
Thor
8,222
685
8
1
0
141,275
0
L
Medusa
8,155
680
41
3
0
195,609
0
W
Nu Wa
9,719
810
60
5
0
191,457
1
W
Artemis
10,522
877
35
3
0
222,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role