Player Matchup

Hercules
Hercules
PrussianComrade
Hercules
Level 17
God Stats
5W - 4L
1,734 SR
Queue Stats
283W - 296L
1,151 Elo+
Solo
Sylvanus
Sylvanus
Spira-Wolf
Sylvanus
Level 24
God Stats
3W - 2L
1,454 SR
Queue Stats
11W - 21L
1,203 Elo+
Solo
Pele
Pele
Xx_GIDEM_xX
Pele
Level 36
God Stats
10W - 5L
1,853 SR
Queue Stats
160W - 182L
1,325 Elo+
Party 1
Scylla
Scylla
ZAKc-98
Scylla
Level 29
God Stats
9W - 9L
1,767 SR
Queue Stats
94W - 144L
1,263 Elo+
Party 1
King Arthur
King Arthur
galea-_-
King Arthur
Level 29
God Stats
8W - 4L
1,649 SR
Queue Stats
129W - 155L
1,275 Elo+
Party 1
Team Averages
Level 27
1,692 SR
1,244 Elo+

VS

Team Averages
Level 20
1,607 SR
1,278 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 16
God Stats
2W - 2L
1,702 SR
Queue Stats
35W - 41L
1,210 Elo+
Solo
Kukulkan
Kukulkan
DMD_GaFFer_361
Kukulkan
Level 16
God Stats
7W - 4L
1,591 SR
Queue Stats
16W - 14L
1,257 Elo+
Party 2
Skadi
Skadi
Dr-_-FullHomo
Skadi
Level 17
God Stats
6W - 7L
1,444 SR
Queue Stats
10W - 13L
1,261 Elo+
Party 2
Bacchus
Bacchus
Dr-_-NoHomo
Bacchus
Level 29
God Stats
8W - 3L
1,796 SR
Queue Stats
198W - 205L
1,378 Elo+
Party 2
Da Ji
Da Ji
Skrapy_one
Da Ji
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 157L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
3 / 1 / 9
15,064
471
14,493
27,457
30,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Spira-Wolf
Sylvanus
9
0 / 4 / 1
12,049
377
1,238
6,440
1,998
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
26 / 4 / 2
20,303
634
39,322
23,011
9,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ZAKc-98
Scylla
20
4 / 2 / 13
15,870
496
15,877
14,122
3,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
galea-_-
King Arthur
20
2 / 3 / 16
15,305
478
10,639
24,854
26,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
3 / 0 / 1
9,386
293
3,356
4,048
1,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
3 / 8 / 3
14,213
444
18,616
17,924
7,549
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 9 / 0
13,187
412
10,978
24,559
17,207
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bacchus
Dr-_-NoHomo
Bacchus
19
3 / 4 / 4
14,376
449
12,550
28,232
38,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
18
3 / 14 / 0
12,571
393
16,005
31,586
11,893
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
35
Kills
14
14
Deaths
35
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
L
Kukulkan
3
8
3
0.56
L
2
9
0
0.22
L
Bacchus
Dr-_-NoHomo
Bacchus
3
4
4
1.25
W
Hercules
3
1
9
7.5
L
Da Ji
3
14
0
0.21
W
Sylvanus
Spira-Wolf
Sylvanus
0
4
1
0.13
W
26
4
2
6.75
W
Scylla
ZAKc-98
Scylla
4
2
13
5.25
W
King Arthur
galea-_-
King Arthur
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,569
Damage
61,505
95,884
Taken
106,349
72,428
Mitigated
76,234
37,618
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,356
849
0
110
4,048
1,392
164
1,174
2,874
0
16,397
L
Kukulkan
18,616
3,983
1,334
1,486
17,924
7,549
264
6,068
11,856
120,137
0
L
10,978
5,841
0
0
24,559
17,207
614
1,187
23,372
0
82,000
L
Bacchus
Dr-_-NoHomo
Bacchus
12,550
2,045
546
1,395
28,232
38,193
232
4,031
24,201
53,728
0
W
Hercules
14,493
5,241
0
12,613
27,457
30,827
3,892
12,012
15,445
0
71,550
L
Da Ji
16,005
3,740
0
2,139
31,586
11,893
0
4,655
26,931
0
75,580
W
Sylvanus
Spira-Wolf
Sylvanus
1,238
552
634
1,342
6,440
1,998
25
2,713
3,727
7,000
0
W
39,322
12,370
972
6,933
23,011
9,046
8,811
7,898
15,113
0
175,047
W
Scylla
ZAKc-98
Scylla
15,877
1,570
1,099
5,051
14,122
3,829
2,958
7,128
6,994
95,704
0
W
King Arthur
galea-_-
King Arthur
10,639
2,443
182
8,792
24,854
26,728
1,159
7,143
17,031
0
64,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,591
Gold Earned
63,733
542
Minions Killed
536
0
Camps Cleared
0
2,650,460
Distance Traveled
2,804,080
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,386
293
24
1
0
675,412
0
L
Kukulkan
14,213
444
227
7
0
524,252
3
L
Skadi
13,187
412
118
4
0
453,859
0
L
Bacchus
14,376
449
49
2
0
593,449
5
W
Hercules
15,064
471
94
3
0
624,738
0
L
Da Ji
12,571
393
118
4
0
557,108
1
W
Sylvanus
12,049
377
13
0
0
200,417
2
W
Pele
20,303
634
224
7
0
650,588
2
W
Scylla
15,870
496
126
4
0
598,918
6
W
King Arthur
15,305
478
85
3
0
575,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role