Player Matchup

Chaac
Chaac
Cissu2004
Chaac
Level 8
God Stats
4W - 4L
1,417 SR
Queue Stats
5W - 8L
1,168 Elo+
Party 2
Fenrir
Fenrir
RobinRAB
Fenrir
Level 17
God Stats
30W - 25L
1,543 SR
Queue Stats
127W - 166L
1,223 Elo+
Solo
Susano
Susano
ttv_Pio_Gzira
Susano
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,211 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,201 Elo+

VS

Team Averages
Level 16
1,500 SR
1,500 Elo+
Ares
Ares
Hanselchumon
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Hel
Hel
PandaRash
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
ShinikageNoRyu
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cissu2004
Chaac
14
7 / 2 / 15
11,636
727
14,192
16,682
10,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
RobinRAB
Fenrir
14
8 / 3 / 12
11,309
707
12,842
13,335
6,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

14
7 / 3 / 12
11,269
704
10,630
9,595
3,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,436
590
9,411
16,696
19,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 5 / 2
10,283
643
7,905
11,621
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 10 / 2
8,450
528
7,371
15,747
5,576
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
22
Kills
5
8
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cissu2004
Chaac
7
2
15
7.25
L
1
7
5
0.5
L
4
5
2
1
W
Fenrir
RobinRAB
Fenrir
8
3
12
4.67
L
0
10
2
0.1
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
24,687
39,612
Taken
44,064
19,353
Mitigated
28,866
12,217
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cissu2004
Chaac
14,192
1,885
0
7,628
16,682
10,044
1,057
5,737
10,945
0
41,335
L
9,411
1,160
0
781
16,696
19,304
0
0
16,696
20,457
0
L
7,905
1,129
8,689
4,877
11,621
3,986
224
0
11,621
46,505
0
W
Fenrir
RobinRAB
Fenrir
12,842
2,925
0
4,059
13,335
6,009
847
6,647
6,688
0
25,618
L
7,371
3,097
0
727
15,747
5,576
48
0
15,747
0
15,278
W
10,630
1,019
0
530
9,595
3,300
783
5,486
4,109
0
45,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
28,169
118
Minions Killed
96
0
Camps Cleared
0
831,229
Distance Traveled
788,162
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,636
727
58
4
0
282,403
0
L
Ares
9,436
590
10
1
0
248,316
0
L
Hel
10,283
643
65
4
0
281,267
1
W
Fenrir
11,309
707
20
1
0
263,809
4
L
Nemesis
8,450
528
21
1
0
258,579
0
W
Susano
11,269
704
40
3
0
285,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role