Player Matchup

Chaac
Chaac
Blubber boom M
Chaac
Level 68
God Stats
12W - 12L
1,544 SR
Queue Stats
135W - 109L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
LaceTrac3
Jing Wei
Level 29
God Stats
9W - 6L
1,333 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Vulcan
Vulcan
VeNTuSoRa85
Vulcan
Level 107
God Stats
3W - 3L
1,566 SR
Queue Stats
206W - 160L
1,517 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,517 Elo+

VS

Team Averages
Level 84
1,551 SR
1,491 Elo+
Chaac
Chaac
Onlyon3kld
Chaac
Level 148
God Stats
5W - 6L
1,653 SR
Queue Stats
474W - 425L
1,600 Elo+
Party 1
Khepri
Khepri
Quality E boy
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,553 Elo+
Party 1
Olorun
Olorun
SicklyMetal
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 212L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
16,509
688
19,837
23,010
31,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
LaceTrac3
Jing Wei
16
1 / 3 / 11
13,788
575
13,331
16,846
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
6 / 8 / 8
15,003
625
32,526
18,827
6,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
9 / 3 / 2
15,199
633
29,127
35,040
36,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 10
15,535
647
6,186
23,455
20,509
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
16
2 / 9 / 7
13,504
563
7,400
21,053
9,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
18
Kills
12
13
Deaths
18
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
W
Jing Wei
LaceTrac3
Jing Wei
1
3
11
2.17
L
Chaac
9
3
2
3.33
L
1
6
10
1
L
Olorun
2
9
7
0.61
W
Vulcan
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,694
Damage
42,713
58,683
Taken
79,548
44,612
Mitigated
66,478
18,145
Healing
30,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,837
3,822
0
12,923
23,010
31,917
2,577
8,436
14,574
0
84,004
W
Jing Wei
LaceTrac3
Jing Wei
13,331
10,702
390
4,832
16,846
6,044
739
1,800
15,046
0
43,571
L
Chaac
29,127
5,413
577
17,892
35,040
36,826
80
15,004
20,036
0
88,421
L
6,186
640
1,274
2,034
23,455
20,509
61
11,266
12,189
47,565
324
L
Olorun
7,400
3,352
3,146
5,761
21,053
9,143
969
6,264
14,789
45,388
0
W
Vulcan
32,526
13,326
0
0
18,827
6,651
233
3,463
15,364
93,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
44,238
225
Minions Killed
197
0
Camps Cleared
0
1,285,872
Distance Traveled
1,283,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,509
688
85
4
0
434,471
2
W
Jing Wei
13,788
575
55
2
0
445,810
0
L
Chaac
15,199
633
97
4
0
500,431
3
L
Khepri
15,535
647
40
2
0
434,975
0
L
Olorun
13,504
563
60
3
0
348,025
0
W
Vulcan
15,003
625
85
4
0
405,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role