Player Matchup

Arachne
Arachne
Aridn
Arachne
Level 84
God Stats
3W - 6L
1,400 SR
Queue Stats
202W - 213L
1,529 Elo+
Solo
Mulan
Mulan
II Valzeras II
Mulan
Level 58
God Stats
3W - 1L
1,780 SR
Queue Stats
49W - 58L
1,465 Elo+
Party 1
Neith
Neith
Lesion VoiD
Neith
Level 107
God Stats
4W - 3L
1,419 SR
Queue Stats
118W - 110L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
NKimBoy19
Nu Wa
Level 104
God Stats
20W - 16L
1,600 SR
Queue Stats
216W - 201L
1,444 Elo+
Solo
Sobek
Sobek
Oasis1593
Sobek
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 252L
1,570 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,516 Elo+

VS

Team Averages
Level 90
1,532 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Hakzuu
Khepri
Level 138
God Stats
2W - 0L
1,892 SR
Queue Stats
95W - 88L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
Shrillbonehead
Ao Kuang
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
249W - 271L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Z0rilla
Kukulkan
Level 58
God Stats
3W - 3L
1,268 SR
Queue Stats
205W - 183L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aridn
Arachne
5
1 / 0 / 0
3,936
656
660
3,155
805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

1
0 / 0 / 0
1,140
190
0
0
0
5
0 / 1 / 0
3,128
521
1,997
2,073
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NKimBoy19
Nu Wa
7
0 / 1 / 0
3,961
660
792
1,357
414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
Oasis1593
Sobek
5
0 / 0 / 0
3,484
581
1,344
3,937
1,521
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,860
643
0
290
262
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,640
607
2,542
2,069
497
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Hakzuu
Khepri
6
0 / 0 / 1
3,668
611
1,226
3,614
1,341
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
6
1 / 1 / 0
4,161
694
1,161
3,395
808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Z0rilla
Kukulkan
7
0 / 0 / 1
3,908
651
665
996
245
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Arachne
Aridn
Arachne
1
0
0
1
W
Khepri
Hakzuu
Khepri
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Nu Wa
NKimBoy19
Nu Wa
0
1
0
0
L
Sobek
Oasis1593
Sobek
0
0
0
0
W
Ao Kuang
1
1
0
1
W
Kukulkan
Z0rilla
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,793
Damage
5,594
10,522
Taken
10,364
2,995
Mitigated
3,153
4,861
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
0
0
0
85
290
262
51
93
197
0
12,170
W
Jing Wei
 
Jing Wei
2,542
1,817
0
792
2,069
497
0
439
1,630
0
15,602
L
Arachne
Aridn
Arachne
660
562
0
1,900
3,155
805
0
786
2,369
0
18,318
W
Khepri
Hakzuu
Khepri
1,226
355
191
1,072
3,614
1,341
0
957
2,657
11,499
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,997
1,268
0
388
2,073
255
0
281
1,792
0
11,653
L
Nu Wa
NKimBoy19
Nu Wa
792
200
0
496
1,357
414
13
927
430
20,543
0
L
Sobek
Oasis1593
Sobek
1,344
192
99
1,978
3,937
1,521
0
1,058
2,879
9,487
0
W
Ao Kuang
1,161
154
0
1,542
3,395
808
0
353
3,042
15,537
0
W
Kukulkan
Z0rilla
Kukulkan
665
188
0
578
996
245
0
294
702
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,649
Gold Earned
19,237
105
Minions Killed
161
0
Camps Cleared
0
474,576
Distance Traveled
558,095
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,860
643
27
5
0
105,966
2
W
Jing Wei
3,640
607
32
5
0
109,262
1
L
Arachne
3,936
656
38
6
0
135,158
1
W
Khepri
3,668
611
22
4
0
104,826
2
L
Mulan
1,140
190
0
0
0
0
0
L
Neith
3,128
521
19
3
0
112,177
1
L
Nu Wa
3,961
660
36
6
0
108,164
2
L
Sobek
3,484
581
12
2
0
119,077
1
W
Ao Kuang
4,161
694
36
6
0
119,525
0
W
Kukulkan
3,908
651
44
7
0
118,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role