Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
 
Kali
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold V
R10Bruno
Hel
Gold V
Level 140
God Stats
19W - 15L
1,678 SR
Queue Stats
418W - 404L
1,247 MMR
Solo
Rama
Rama
Silver II
SpartanoURC
Rama
Silver II
Level 127
God Stats
1W - 3L
1,593 SR
Queue Stats
8W - 13L
1,233 MMR
Party 3
Cabrakan
Cabrakan
Gold IV
TioMuringaSx
Cabrakan
Gold IV
Level 160
God Stats
4W - 5L
1,358 SR
Queue Stats
421W - 399L
1,435 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,526 SR
1,383 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,360 SR
1,381 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold III
Oliverrah
Heimdallr
Gold III
Level 115
God Stats
10W - 20L
1,328 SR
Queue Stats
314W - 308L
1,478 MMR
Party 1
King Arthur
King Arthur
Gold I
Punchmaan
King Arthur
Gold I
Level 89
God Stats
9W - 17L
1,350 SR
Queue Stats
669W - 702L
1,634 MMR
Party 1
Merlin
Merlin
Silver II
Rámá
Merlin
Silver II
Level 112
God Stats
1W - 4L
1,122 SR
Queue Stats
186W - 167L
1,101 MMR
Party 2
Thanatos
Thanatos
Gold V
Vittana
Thanatos
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 0 / 0
3,567
713
866
1,114
320
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
 
Kali
4
0 / 0 / 0
3,064
613
366
2,384
557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,000
600
342
2,456
1,023
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,159
632
762
1,823
327
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
TioMuringaSx
Cabrakan
1
0 / 0 / 0
906
181
0
0
0
Bans
PersephoneThorOdinSusanoDa Ji

VS

Bans
Hun BatzPeleGebMercuryKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,189
638
714
1,765
502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Oliverrah
Heimdallr
5
0 / 0 / 0
3,240
648
1,204
916
192
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

King Arthur
Punchmaan
King Arthur
6
1 / 0 / 0
3,717
743
877
1,598
1,221
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Rámá
Merlin
6
0 / 0 / 0
3,305
661
585
1,430
366
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Vittana
Thanatos
5
0 / 0 / 1
3,459
692
832
2,323
513
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Kali
 
Kali
0
0
0
0
W
Ganesha
 
Ganesha
0
0
0
0
W
Heimdallr
Oliverrah
Heimdallr
0
0
0
0
W
King Arthur
Punchmaan
King Arthur
1
0
0
1
L
0
1
0
0
W
Merlin
Rámá
Merlin
0
0
0
0
L
0
0
0
0
L
Cabrakan
TioMuringaSx
Cabrakan
0
0
0
0
W
Thanatos
Vittana
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,336
Damage
4,212
7,777
Taken
8,032
2,227
Mitigated
2,794
4,039
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
866
96
0
518
1,114
320
66
704
410
18,197
0
L
Kali
 
Kali
366
202
0
1,413
2,384
557
0
0
2,384
0
10,962
W
Ganesha
 
Ganesha
714
305
0
893
1,765
502
0
207
1,558
6,372
0
W
Heimdallr
Oliverrah
Heimdallr
1,204
495
0
490
916
192
0
122
794
0
11,987
W
King Arthur
Punchmaan
King Arthur
877
50
0
860
1,598
1,221
0
0
1,598
0
10,227
L
342
84
489
786
2,456
1,023
0
301
2,155
5,448
0
W
Merlin
Rámá
Merlin
585
0
0
295
1,430
366
0
609
821
12,167
0
L
762
703
0
833
1,823
327
0
294
1,529
0
12,503
L
Cabrakan
TioMuringaSx
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Vittana
Thanatos
832
269
0
2,473
2,323
513
0
270
2,053
0
14,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,696
Gold Earned
16,910
94
Minions Killed
106
0
Camps Cleared
0
342,696
Distance Traveled
476,599
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,567
713
40
8
0
89,847
2
L
Kali
3,064
613
20
4
0
97,400
0
W
Ganesha
3,189
638
1
0
0
93,207
2
W
Heimdallr
3,240
648
25
5
0
90,667
2
W
King Arthur
3,717
743
16
3
0
88,456
0
L
Hel
3,000
600
7
1
0
76,778
1
W
Merlin
3,305
661
30
6
0
94,721
0
L
Rama
3,159
632
27
5
0
78,671
2
L
Cabrakan
906
181
0
0
0
0
0
W
Thanatos
3,459
692
34
7
0
109,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role