Player Matchup

Anubis
Anubis
 
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
977 Elo+
Solo
Ra
Ra
BobbyFromWWI
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,262 Elo+
Solo
Fenrir
Fenrir
RxP_juanch1
Fenrir
Level 18
God Stats
2W - 0L
1,411 SR
Queue Stats
6W - 19L
983 Elo+
Solo
Baba Yaga
Baba Yaga
geamean
Baba Yaga
Level 29
God Stats
47W - 55L
1,452 SR
Queue Stats
244W - 227L
1,323 Elo+
Solo
Mercury
Mercury
red rhino 13295
Mercury
Level 25
God Stats
10W - 0L
1,402 SR
Queue Stats
64W - 73L
1,201 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,149 Elo+

VS

Team Averages
Level 20
1,381 SR
1,199 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 7
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 5L
1,192 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 100L
1,150 Elo+
Solo
Xing Tian
Xing Tian
RubyRose14639
Xing Tian
Level 23
God Stats
0W - 1L
1,745 SR
Queue Stats
15W - 24L
1,141 Elo+
Solo
Nemesis
Nemesis
cisba88
Nemesis
Level 26
God Stats
2W - 5L
1,314 SR
Queue Stats
70W - 124L
1,132 Elo+
Solo
Nox
Nox
slythersky3
Nox
Level 27
God Stats
1W - 2L
1,183 SR
Queue Stats
9W - 7L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 1 / 2
11,602
725
136
618
243
20
8 / 5 / 33
19,470
1,217
46,628
20,251
7,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
18
1 / 9 / 8
12,747
797
5,562
13,800
4,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
geamean
Baba Yaga
20
11 / 3 / 29
19,258
1,204
37,488
22,870
8,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
28 / 17 / 12
20,322
1,270
47,883
33,388
10,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 9 / 17
16,197
1,012
14,181
39,739
39,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
 
Zeus
20
7 / 13 / 14
15,596
975
13,409
25,448
11,224
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
RubyRose14639
Xing Tian
20
2 / 16 / 18
16,485
1,030
10,391
43,971
31,873
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
cisba88
Nemesis
20
0 / 7 / 17
13,865
867
1,900
20,091
9,711
20
21 / 3 / 10
19,984
1,249
42,896
18,778
8,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
111
48
Kills
35
35
Deaths
48
84
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
2
1
L
Sun Wukong
 
Sun Wukong
5
9
17
1.5
L
Zeus
 
Zeus
7
13
14
1.08
W
8
5
33
4.9
L
Xing Tian
RubyRose14639
Xing Tian
2
16
18
0.69
W
Fenrir
1
9
8
0.56
L
Nemesis
cisba88
Nemesis
0
7
17
1.21
W
Baba Yaga
geamean
Baba Yaga
11
3
29
8.5
W
28
17
12
2
L
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,697
Damage
82,777
90,927
Taken
148,027
32,451
Mitigated
101,018
16,686
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
136
21
0
0
618
243
0
188
430
136
0
L
Sun Wukong
 
Sun Wukong
14,181
3,649
0
4,192
39,739
39,729
0
24,577
15,162
0
42,270
L
Zeus
 
Zeus
13,409
4,835
0
1,423
25,448
11,224
0
12,670
12,778
39,522
0
W
46,628
8,057
2,494
4,989
20,251
7,855
0
14,989
5,262
95,917
0
L
Xing Tian
RubyRose14639
Xing Tian
10,391
1,017
0
0
43,971
31,873
0
28,493
15,478
49,120
0
W
Fenrir
5,562
1,598
0
666
13,800
4,795
0
9,157
4,643
0
15,692
L
Nemesis
cisba88
Nemesis
1,900
1,285
0
0
20,091
9,711
0
8,895
11,196
0
4,851
W
Baba Yaga
geamean
Baba Yaga
37,488
2,823
0
5,443
22,870
8,723
0
16,656
6,214
67,167
0
W
47,883
32,463
0
3,094
33,388
10,835
0
25,706
7,682
0
60,009
L
42,896
4,530
0
0
18,778
8,481
0
9,617
9,161
76,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,399
Gold Earned
82,127
225
Minions Killed
293
0
Camps Cleared
7
1,093,935
Distance Traveled
1,294,297
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,602
725
0
0
0
7,273
0
L
Sun Wukong
16,197
1,012
62
4
0
288,530
0
L
Zeus
15,596
975
49
3
1
219,770
1
W
Ra
19,470
1,217
108
7
0
278,096
0
L
Xing Tian
16,485
1,030
95
6
0
217,434
0
W
Fenrir
12,747
797
18
1
0
129,848
1
L
Nemesis
13,865
867
9
1
0
239,094
0
W
Baba Yaga
19,258
1,204
76
5
0
338,426
0
W
Mercury
20,322
1,270
23
1
0
340,292
0
L
Nox
19,984
1,249
78
5
6
329,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role