Player Matchup

Odin
Odin
argyros_serpent
Odin
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
106W - 137L
1,038 Elo+
Party 1
Merlin
Merlin
osos825
Merlin
Level 12
God Stats
4W - 7L
1,314 SR
Queue Stats
21W - 26L
1,026 Elo+
Solo
Hades
Hades
rxys24
Hades
Level 23
God Stats
37W - 38L
1,166 SR
Queue Stats
104W - 136L
1,038 Elo+
Party 1
Neith
Neith
shel9998
Neith
Level 14
God Stats
17W - 12L
1,413 SR
Queue Stats
85W - 76L
1,156 Elo+
Solo
Arachne
Arachne
shyAlpaca1
Arachne
Level 23
God Stats
41W - 25L
1,340 SR
Queue Stats
104W - 137L
1,038 Elo+
Party 1
Team Averages
Level 19
1,346 SR
1,059 Elo+

VS

Team Averages
Level 23
1,543 SR
1,238 Elo+
Cabrakan
Cabrakan
FluidicRocket38
Cabrakan
Level 29
God Stats
4W - 8L
1,572 SR
Queue Stats
197W - 228L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gomory_
Ah Muzen Cab
Level 28
God Stats
5W - 8L
1,484 SR
Queue Stats
179W - 221L
1,065 Elo+
Solo
Nemesis
Nemesis
RNG_CONDZILLA
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,249 Elo+
Solo
Sol
Sol
SpentFuzzball17
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
like_aide7
Horus
Level 26
God Stats
3W - 9L
1,660 SR
Queue Stats
66W - 111L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
10,409
400
8,741
16,835
6,568
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
osos825
Merlin
17
0 / 5 / 1
11,085
426
4,834
11,080
3,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
rxys24
Hades
16
2 / 5 / 11
10,787
415
10,074
15,120
16,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
shel9998
Neith
20
8 / 2 / 5
13,745
529
17,644
8,925
3,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
shyAlpaca1
Arachne
20
5 / 3 / 4
13,918
535
10,842
15,223
7,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 1 / 1
8,385
323
350
3,826
1,975
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Gomory_
Ah Muzen Cab
18
2 / 5 / 0
12,232
470
4,530
15,043
5,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
20
11 / 2 / 0
13,590
523
18,175
18,330
9,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 4
10,922
420
13,871
18,196
5,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
17
1 / 3 / 2
10,787
415
9,902
17,392
11,290
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
15
15
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
1
1
0.5
L
Ah Muzen Cab
Gomory_
Ah Muzen Cab
2
5
0
0.4
L
Nemesis
11
2
0
5.5
L
1
7
4
0.43
W
2
0
8
6
L
Horus
1
3
2
0.67
W
Merlin
osos825
Merlin
0
5
1
0.1
W
Hades
rxys24
Hades
2
5
11
1.5
W
Neith
shel9998
Neith
8
2
5
5.25
W
Arachne
shyAlpaca1
Arachne
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
46,828
67,183
Taken
72,787
37,482
Mitigated
34,066
18,961
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
350
191
258
1,531
3,826
1,975
26
0
3,826
11,339
0
L
Ah Muzen Cab
Gomory_
Ah Muzen Cab
4,530
2,618
0
3,957
15,043
5,521
4,104
1,094
13,949
0
75,508
L
Nemesis
18,175
8,455
825
4,989
18,330
9,575
806
4,200
14,130
0
105,277
L
13,871
1,709
0
5,193
18,196
5,705
2,517
5,152
13,044
58,316
0
W
8,741
4,248
0
3,503
16,835
6,568
379
6,238
10,597
0
39,347
L
Horus
9,902
4,277
0
1,366
17,392
11,290
987
4,462
12,930
0
51,402
W
Merlin
osos825
Merlin
4,834
744
0
960
11,080
3,454
1,225
0
11,080
52,513
0
W
Hades
rxys24
Hades
10,074
1,419
416
4,083
15,120
16,815
1,199
4,495
10,625
30,650
0
W
Neith
shel9998
Neith
17,644
10,415
0
2,860
8,925
3,551
3,328
1,484
7,441
0
75,612
W
Arachne
shyAlpaca1
Arachne
10,842
8,830
0
7,139
15,223
7,094
1,792
2,004
13,219
0
118,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
55,916
500
Minions Killed
524
0
Camps Cleared
0
2,281,245
Distance Traveled
1,840,677
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,385
323
27
1
0
150,019
1
L
Ah Muzen Cab
12,232
470
163
6
0
399,917
0
L
Nemesis
13,590
523
167
6
0
526,594
0
L
Sol
10,922
420
98
4
0
317,619
3
W
Odin
10,409
400
58
2
0
484,774
0
L
Horus
10,787
415
69
3
0
446,528
0
W
Merlin
11,085
426
85
3
0
418,042
2
W
Hades
10,787
415
52
2
0
386,469
0
W
Neith
13,745
529
129
5
0
439,275
5
W
Arachne
13,918
535
176
7
0
552,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role