Player Matchup

Artemis
Artemis
Dayclya
Artemis
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 13L
1,572 Elo+
Solo
Achilles
Achilles
Kodzuken
Achilles
Level 29
God Stats
18W - 28L
1,195 SR
Queue Stats
414W - 429L
1,321 Elo+
Party 1
Merlin
Merlin
tampori11
Merlin
Level 80
God Stats
9W - 7L
1,763 SR
Queue Stats
390W - 397L
1,357 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,417 Elo+

VS

Team Averages
Level 44
1,601 SR
1,572 Elo+
Neith
Neith
DarkMistress32
Neith
Level 18
God Stats
14W - 4L
1,852 SR
Queue Stats
21W - 13L
1,760 Elo+
Party 2
Thanatos
Thanatos
Itachi4566
Thanatos
Level 108
God Stats
8W - 5L
1,451 SR
Queue Stats
126W - 98L
1,457 Elo+
Party 2
Merlin
Merlin
Kill1820
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dayclya
Artemis
14
12 / 2 / 4
10,990
845
14,031
12,958
5,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Kodzuken
Achilles
13
6 / 1 / 12
9,841
757
5,318
9,665
9,252
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
tampori11
Merlin
12
3 / 4 / 15
9,441
726
8,189
6,900
2,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
9,619
740
9,749
9,957
3,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Itachi4566
Thanatos
12
2 / 8 / 4
9,116
701
4,715
13,049
4,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Kill1820
Merlin
11
1 / 10 / 3
7,928
610
3,606
10,192
3,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
7
7
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Artemis
Dayclya
Artemis
12
2
4
7
L
Thanatos
Itachi4566
Thanatos
2
8
4
0.5
L
Merlin
Kill1820
Merlin
1
10
3
0.25
W
Achilles
Kodzuken
Achilles
6
1
12
12
W
Merlin
tampori11
Merlin
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
18,070
29,523
Taken
33,198
16,728
Mitigated
11,258
9,667
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,749
4,503
330
2,439
9,957
3,781
0
3,881
6,076
0
40,813
W
Artemis
Dayclya
Artemis
14,031
7,377
0
7,413
12,958
5,363
1,927
1,466
11,492
0
57,091
L
Thanatos
Itachi4566
Thanatos
4,715
934
0
4,176
13,049
4,357
0
2,136
10,913
0
22,355
L
Merlin
Kill1820
Merlin
3,606
952
0
0
10,192
3,120
0
2,212
7,980
12,162
0
W
Achilles
Kodzuken
Achilles
5,318
1,726
0
1,451
9,665
9,252
448
1,177
8,488
0
18,924
W
Merlin
tampori11
Merlin
8,189
496
0
803
6,900
2,113
476
995
5,905
30,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
26,663
142
Minions Killed
112
0
Camps Cleared
0
658,484
Distance Traveled
530,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,619
740
66
5
0
180,433
2
W
Artemis
10,990
845
76
6
0
195,506
4
L
Thanatos
9,116
701
26
2
0
204,345
2
L
Merlin
7,928
610
20
2
0
145,651
3
W
Achilles
9,841
757
25
2
0
242,711
0
W
Merlin
9,441
726
41
3
0
220,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role