Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Marcel24678
Bellona
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,749 Elo+
Party 1
Hun Batz
Hun Batz
enrico1002
Hun Batz
Level 22
God Stats
3W - 0L
1,771 SR
Queue Stats
8W - 4L
1,749 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,666 Elo+

VS

Team Averages
Level 15
1,449 SR
1,269 Elo+
Ares
Ares
Maitrelam
Ares
Level 8
God Stats
11W - 10L
1,314 SR
Queue Stats
38W - 33L
1,315 Elo+
Solo
Anhur
Anhur
NIKSTELS
Anhur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Odin
Odin
Ritacca
Odin
Level 22
God Stats
1W - 3L
1,532 SR
Queue Stats
1W - 5L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 7
8,280
828
5,198
7,299
2,162
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Marcel24678
Bellona
9
1 / 0 / 11
7,140
714
2,970
6,850
5,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
enrico1002
Hun Batz
12
10 / 1 / 6
8,875
888
12,119
6,284
1,781
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 6 / 2
6,425
643
3,617
8,963
5,823
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
NIKSTELS
Anhur
10
2 / 5 / 0
7,040
704
7,109
7,255
1,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
Ritacca
Odin
6
0 / 6 / 0
5,791
579
1,414
7,164
3,349
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
7
9.5
L
Ares
0
6
2
0.17
W
Bellona
Marcel24678
Bellona
1
0
11
6.5
L
Anhur
NIKSTELS
Anhur
2
5
0
0.4
L
Odin
Ritacca
Odin
0
6
0
0
W
Hun Batz
enrico1002
Hun Batz
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
12,140
20,433
Taken
23,382
8,954
Mitigated
10,840
3,250
Healing
521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,198
1,396
0
2,354
7,299
2,162
0
747
6,552
0
25,813
L
Ares
3,617
502
0
145
8,963
5,823
0
114
8,849
11,268
0
W
Bellona
Marcel24678
Bellona
2,970
543
0
448
6,850
5,011
176
1,724
5,126
150
18,293
L
Anhur
NIKSTELS
Anhur
7,109
3,494
0
136
7,255
1,668
0
0
7,255
0
17,347
L
Odin
Ritacca
Odin
1,414
250
0
240
7,164
3,349
0
17
7,147
66
12,229
W
Hun Batz
enrico1002
Hun Batz
12,119
6,063
0
448
6,284
1,781
175
1,356
4,928
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
19,256
107
Minions Killed
61
0
Camps Cleared
0
600,661
Distance Traveled
406,913
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,280
828
50
5
0
199,153
3
L
Ares
6,425
643
12
1
0
146,073
2
W
Bellona
7,140
714
24
2
0
204,644
0
L
Anhur
7,040
704
23
2
0
142,519
0
L
Odin
5,791
579
26
3
0
118,321
0
W
Hun Batz
8,875
888
33
3
0
196,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role