Player Matchup

Chaac
Chaac
 
Chaac
Level 14
God Stats
1W - 2L
1,243 SR
Queue Stats
46W - 30L
1,402 Elo+
Solo
Ullr
Ullr
AStrokyClown
Ullr
Level 29
God Stats
17W - 22L
1,500 SR
Queue Stats
347W - 346L
1,500 Elo+
Solo
Hel
Hel
Exo_Dark_
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,617 Elo+
Party 1
Yemoja
Yemoja
jjoker2004537
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,385 Elo+
Party 1
Loki
Loki
raf1805
Loki
Level 43
God Stats
5W - 4L
1,612 SR
Queue Stats
46W - 36L
1,555 Elo+
Party 1
Team Averages
Level 25
1,471 SR
1,492 Elo+

VS

Team Averages
Level 20
1,484 SR
1,471 Elo+
Artemis
Artemis
HansBonBon
Artemis
Level 7
God Stats
28W - 31L
1,511 SR
Queue Stats
155W - 153L
1,457 Elo+
Solo
Zeus
Zeus
MeaganTaylor123
Zeus
Level 27
God Stats
7W - 5L
1,408 SR
Queue Stats
45W - 66L
1,520 Elo+
Solo
Merlin
Merlin
NihonHoruss_
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,269 Elo+
Solo
Olorun
Olorun
astuto_pirata103
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,537 Elo+
Solo
Odin
Odin
rfn lucci
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 122L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 0 / 25
12,295
1,118
17,780
13,302
12,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 0 / 10
10,655
969
7,205
6,446
2,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 24
11,173
1,016
7,536
7,480
4,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 0 / 24
11,749
1,068
3,787
6,429
5,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
raf1805
Loki
19
22 / 2 / 7
12,907
1,173
20,595
10,992
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

306

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HansBonBon
Artemis
15
0 / 9 / 3
9,089
826
6,942
13,386
6,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

15
1 / 4 / 2
9,541
867
7,891
7,801
2,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
15
0 / 13 / 1
9,360
851
5,114
15,782
6,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 2
9,293
845
6,907
9,672
4,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
15
2 / 7 / 1
9,713
883
13,551
14,565
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
12
37
Kills
3
3
Deaths
37
90
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
25
18.5
W
4
0
10
9
W
3
1
24
15
L
Artemis
HansBonBon
Artemis
0
9
3
0.17
L
1
4
2
0.5
L
Merlin
0
13
1
0.04
L
0
4
2
0.25
W
2
0
24
14
W
Loki
raf1805
Loki
22
2
7
12.75
L
Odin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,903
Damage
40,405
44,649
Taken
61,206
31,097
Mitigated
26,632
24,431
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,780
3,503
0
5,218
13,302
12,945
0
5,875
7,427
464
42,347
W
7,205
3,901
0
479
6,446
2,755
0
3,791
2,655
0
30,715
W
7,536
1,097
8,567
3,943
7,480
4,335
0
3,879
3,601
18,023
0
L
Artemis
HansBonBon
Artemis
6,942
4,602
0
0
13,386
6,942
0
2,614
10,772
0
16,711
L
7,891
324
0
305
7,801
2,751
0
633
7,168
26,520
0
L
Merlin
5,114
1,307
0
590
15,782
6,064
0
3,619
12,163
40,910
0
L
6,907
1,310
130
1,950
9,672
4,322
0
1,438
8,234
25,796
0
W
3,787
1,401
4,610
676
6,429
5,909
0
3,032
3,397
12,980
143
W
Loki
raf1805
Loki
20,595
10,138
0
938
10,992
5,153
0
3,335
7,657
0
30,429
L
Odin
13,551
5,767
0
637
14,565
6,553
0
3,353
11,212
0
20,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
46,996
179
Minions Killed
181
6
Camps Cleared
3
1,044,582
Distance Traveled
841,359
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,295
1,118
44
4
1
238,217
0
W
Ullr
10,655
969
55
5
1
206,516
0
W
Hel
11,173
1,016
40
4
1
203,120
0
L
Artemis
9,089
826
13
1
0
135,563
0
L
Zeus
9,541
867
47
4
1
187,677
0
L
Merlin
9,360
851
60
5
1
133,347
0
L
Olorun
9,293
845
37
3
1
180,254
0
W
Yemoja
11,749
1,068
17
2
0
183,798
0
W
Loki
12,907
1,173
23
2
3
212,931
0
L
Odin
9,713
883
24
2
0
204,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role