Player Matchup

Achilles
Achilles
AnGrY_Jai_Jee
Achilles
Level 18
God Stats
11W - 4L
1,690 SR
Queue Stats
14W - 14L
1,350 Elo+
Party 2
Izanami
Izanami
CK140198
Izanami
Level 79
God Stats
13W - 10L
1,528 SR
Queue Stats
252W - 251L
1,424 Elo+
Party 2
Ra
Ra
Dmckei44
Ra
Level 104
God Stats
6W - 10L
1,535 SR
Queue Stats
383W - 325L
1,501 Elo+
Party 2
Anubis
Anubis
TheNotoriusK_
Anubis
Level 29
God Stats
18W - 13L
1,578 SR
Queue Stats
83W - 92L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
skaton465
Ne Zha
Level 67
God Stats
35W - 28L
1,737 SR
Queue Stats
403W - 384L
1,432 Elo+
Party 2
Team Averages
Level 59
1,614 SR
1,419 Elo+

VS

Team Averages
Level 52
1,499 SR
1,414 Elo+
King Arthur
King Arthur
II Meado II
King Arthur
Level 37
God Stats
3W - 3L
1,286 SR
Queue Stats
27W - 24L
1,310 Elo+
Solo
Discordia
Discordia
KidanLP
Discordia
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 152L
1,444 Elo+
Party 1
Chang'e
Chang'e
Qhuxy sx
Chang'e
Level 38
God Stats
19W - 8L
1,544 SR
Queue Stats
55W - 45L
1,431 Elo+
Solo
Skadi
Skadi
blitzwolfLP
Skadi
Level 114
God Stats
0W - 1L
1,642 SR
Queue Stats
65W - 50L
1,511 Elo+
Party 1
Da Ji
Da Ji
redarev
Da Ji
Level 42
God Stats
16W - 9L
1,522 SR
Queue Stats
94W - 88L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnGrY_Jai_Jee
Achilles
20
2 / 7 / 17
16,987
414
8,104
31,105
52,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
CK140198
Izanami
20
9 / 12 / 13
19,862
484
19,014
29,373
10,796
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 8 / 15
22,581
551
31,215
43,263
65,790
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 11 / 9
21,656
528
28,263
28,562
12,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
skaton465
Ne Zha
20
13 / 10 / 8
23,318
569
23,477
34,380
14,544
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
II Meado II
King Arthur
13
0 / 5 / 3
13,253
323
6,246
13,255
10,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
KidanLP
Discordia
20
6 / 9 / 14
19,119
466
28,367
28,919
10,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Qhuxy sx
Chang'e
20
8 / 11 / 15
20,153
492
24,191
33,473
15,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
27 / 12 / 10
23,817
581
54,543
37,849
13,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
redarev
Da Ji
20
7 / 9 / 15
19,621
479
18,456
28,623
11,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
105
45
Kills
48
48
Deaths
46
62
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
AnGrY_Jai_Jee
Achilles
2
7
17
1.5
W
Izanami
CK140198
Izanami
9
12
13
1.29
W
12
8
15
2.44
L
King Arthur
II Meado II
King Arthur
0
5
3
0.3
L
Discordia
KidanLP
Discordia
6
9
14
1.44
L
Chang'e
Qhuxy sx
Chang'e
8
11
15
1.41
W
9
11
9
1.23
L
27
12
10
2.67
L
Da Ji
redarev
Da Ji
7
9
15
1.61
W
Ne Zha
skaton465
Ne Zha
13
10
8
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,073
Damage
131,803
166,683
Taken
142,119
156,303
Mitigated
61,118
60,673
Healing
44,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AnGrY_Jai_Jee
Achilles
8,104
696
692
9,709
31,105
52,403
602
11,735
19,370
0
32,724
W
Izanami
CK140198
Izanami
19,014
12,097
0
6,653
29,373
10,796
6,616
9,872
19,501
0
134,454
W
31,215
3,188
4,255
21,981
43,263
65,790
1,152
16,614
26,649
155,601
0
L
King Arthur
II Meado II
King Arthur
6,246
858
0
3,857
13,255
10,755
174
8,695
4,560
0
35,983
L
Discordia
KidanLP
Discordia
28,367
643
3
5,310
28,919
10,401
1,073
13,596
15,323
126,811
0
L
Chang'e
Qhuxy sx
Chang'e
24,191
1,197
4,990
13,790
33,473
15,109
2,722
12,229
21,244
127,263
0
W
28,263
282
0
10,399
28,562
12,770
720
8,852
19,710
146,903
0
L
54,543
27,362
0
10,348
37,849
13,831
1,851
13,126
24,723
0
177,240
L
Da Ji
redarev
Da Ji
18,456
4,880
0
6,013
28,623
11,022
0
12,667
15,956
0
131,713
W
Ne Zha
skaton465
Ne Zha
23,477
8,842
0
6,984
34,380
14,544
472
9,874
24,506
0
183,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,404
Gold Earned
95,963
823
Minions Killed
762
0
Camps Cleared
0
3,405,499
Distance Traveled
3,026,076
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,987
414
51
1
0
731,347
2
W
Izanami
19,862
484
150
4
0
649,691
1
W
Ra
22,581
551
195
5
0
751,130
4
L
King Arthur
13,253
323
47
1
0
286,603
3
L
Discordia
19,119
466
167
4
0
661,588
8
L
Chang'e
20,153
492
190
5
0
740,980
1
W
Anubis
21,656
528
204
5
0
572,343
0
L
Skadi
23,817
581
211
5
0
652,034
0
L
Da Ji
19,621
479
147
4
0
684,871
0
W
Ne Zha
23,318
569
223
5
0
700,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role