Player Matchup

Anubis
Anubis
AresX11
Anubis
Level 8
God Stats
4W - 6L
1,381 SR
Queue Stats
8W - 12L
1,166 Elo+
Party 1
Ymir
Ymir
Boom12
Ymir
Level 26
God Stats
20W - 12L
1,658 SR
Queue Stats
66W - 54L
1,476 Elo+
Party 1
Da Ji
Da Ji
GrayDie
Da Ji
Level 34
God Stats
11W - 2L
1,850 SR
Queue Stats
59W - 44L
1,541 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,395 Elo+

VS

Team Averages
Level 24
1,500 SR
1,356 Elo+
Neith
Neith
AMSchnehage
Neith
Level 16
God Stats
9W - 18L
1,285 SR
Queue Stats
9W - 24L
1,500 Elo+
Solo
Ymir
Ymir
Darak01
Ymir
Level 29
God Stats
3W - 0L
1,838 SR
Queue Stats
25W - 21L
1,284 Elo+
Solo
He Bo
He Bo
MasterIczi
He Bo
Level 28
God Stats
3W - 4L
1,377 SR
Queue Stats
14W - 18L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AresX11
Anubis
15
6 / 8 / 12
11,822
695
13,125
13,056
6,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Boom12
Ymir
15
2 / 6 / 17
11,270
663
9,357
15,387
6,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
GrayDie
Da Ji
16
15 / 3 / 6
13,769
810
15,079
12,731
5,641
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
9,983
587
2,358
7,896
2,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Darak01
Ymir
15
4 / 10 / 8
11,728
690
7,663
22,883
20,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
19
13 / 8 / 4
14,612
860
20,601
13,823
3,402
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
23
Kills
17
17
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
L
Anubis
AresX11
Anubis
6
8
12
1.5
L
Ymir
Boom12
Ymir
2
6
17
1.75
W
Ymir
Darak01
Ymir
4
10
8
0.8
L
Da Ji
GrayDie
Da Ji
15
3
6
6
W
He Bo
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
30,622
41,174
Taken
44,602
19,010
Mitigated
26,281
6,993
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,358
1,345
0
537
7,896
2,032
469
4,410
3,486
0
13,447
L
Anubis
AresX11
Anubis
13,125
641
0
3,397
13,056
6,683
264
10,296
2,760
42,664
0
L
Ymir
Boom12
Ymir
9,357
1,297
0
558
15,387
6,686
752
10,865
4,522
38,215
0
W
Ymir
Darak01
Ymir
7,663
773
587
1,197
22,883
20,847
186
13,741
9,142
23,975
0
L
Da Ji
GrayDie
Da Ji
15,079
4,643
0
3,038
12,731
5,641
17
7,265
5,466
0
76,351
W
He Bo
20,601
762
0
2,202
13,823
3,402
1,490
4,431
9,392
71,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
36,323
207
Minions Killed
149
0
Camps Cleared
0
835,817
Distance Traveled
713,328
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,983
587
22
1
0
186,784
1
L
Anubis
11,822
695
49
3
0
255,243
2
L
Ymir
11,270
663
76
4
0
263,124
0
W
Ymir
11,728
690
24
1
0
262,106
1
L
Da Ji
13,769
810
82
5
0
317,450
5
W
He Bo
14,612
860
103
6
0
264,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role