Player Matchup

Fenrir
Fenrir
Keanotor
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,640 Elo+
Solo
Serqet
Serqet
Tylorcb
Serqet
Level 29
God Stats
1W - 6L
1,390 SR
Queue Stats
54W - 59L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Xelan91
Amaterasu
Level 24
God Stats
0W - 3L
1,258 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
iMelvinN
Kukulkan
Level 18
God Stats
27W - 33L
1,557 SR
Queue Stats
179W - 185L
1,480 Elo+
Party 1
Yemoja
Yemoja
iTwanMP
Yemoja
Level 24
God Stats
13W - 7L
1,589 SR
Queue Stats
195W - 179L
1,401 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,473 Elo+

VS

Team Averages
Level 26
1,551 SR
1,410 Elo+
Discordia
Discordia
Hug5308
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,444 Elo+
Solo
Nu Wa
Nu Wa
JedliJudli
Nu Wa
Level 29
God Stats
10W - 6L
1,663 SR
Queue Stats
144W - 133L
1,412 Elo+
Solo
Neith
Neith
MrShootFrr
Neith
Level 22
God Stats
6W - 3L
1,527 SR
Queue Stats
57W - 43L
1,614 Elo+
Solo
Pele
Pele
X-SunMiiss-22
Pele
Level 25
God Stats
25W - 20L
1,482 SR
Queue Stats
39W - 38L
1,301 Elo+
Party 2
Izanami
Izanami
X-SunRaiise-95
Izanami
Level 27
God Stats
16W - 7L
1,585 SR
Queue Stats
43W - 45L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Keanotor
Fenrir
12
1 / 12 / 4
8,120
406
7,081
25,315
10,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
Tylorcb
Serqet
17
6 / 4 / 4
10,679
534
8,854
18,127
6,839
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Xelan91
Amaterasu
15
3 / 9 / 5
10,012
501
9,538
22,169
21,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
iMelvinN
Kukulkan
14
2 / 9 / 0
8,593
430
10,543
13,110
4,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
iTwanMP
Yemoja
16
5 / 1 / 3
10,318
516
6,628
11,313
10,958
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hug5308
Discordia
16
7 / 3 / 7
11,177
559
12,320
8,964
3,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
17
6 / 3 / 5
12,480
624
16,128
15,365
5,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
8 / 5 / 7
11,413
571
14,523
10,924
4,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 3 / 1
12,239
612
16,452
13,119
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 2
12,768
638
11,419
11,817
4,794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
17
Kills
35
35
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hug5308
Discordia
7
3
7
3.5
W
Nu Wa
6
3
5
2.83
L
Fenrir
Keanotor
Fenrir
1
12
4
0.25
W
Neith
8
5
7
2.3
L
Serqet
Tylorcb
Serqet
6
4
4
2
W
10
3
1
3.5
W
4
3
2
1.67
L
Amaterasu
Xelan91
Amaterasu
3
9
5
0.61
L
Kukulkan
iMelvinN
Kukulkan
2
9
0
0.22
L
Yemoja
iTwanMP
Yemoja
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
70,842
90,034
Taken
60,189
54,779
Mitigated
21,668
19,023
Healing
23,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hug5308
Discordia
12,320
889
1,173
1,113
8,964
3,126
1,386
4,734
4,095
51,253
0
W
Nu Wa
16,128
3,737
598
6,006
15,365
5,150
2,105
3,692
11,499
83,013
0
L
Fenrir
Keanotor
Fenrir
7,081
2,288
0
4,715
25,315
10,615
0
6,611
18,704
0
34,598
W
Neith
14,523
8,338
564
2,781
10,924
4,210
3,283
2,447
8,297
0
46,048
L
Serqet
Tylorcb
Serqet
8,854
2,681
807
5,824
18,127
6,839
0
6,667
11,460
0
48,631
W
16,452
7,774
0
4,708
13,119
4,388
5,703
1,138
10,991
0
71,227
W
11,419
8,726
0
6,683
11,817
4,794
7,034
5,160
6,381
0
99,104
L
Amaterasu
Xelan91
Amaterasu
9,538
3,487
0
5,923
22,169
21,929
23
6,327
15,842
0
44,563
L
Kukulkan
iMelvinN
Kukulkan
10,543
696
0
0
13,110
4,438
0
7,082
6,028
54,711
0
L
Yemoja
iTwanMP
Yemoja
6,628
880
854
900
11,313
10,958
0
1,761
9,552
50,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
60,077
374
Minions Killed
565
0
Camps Cleared
0
1,657,024
Distance Traveled
1,630,419
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,177
559
86
4
0
359,049
3
W
Nu Wa
12,480
624
117
6
0
355,102
2
L
Fenrir
8,120
406
54
3
0
290,945
2
W
Neith
11,413
571
72
4
0
297,835
0
L
Serqet
10,679
534
76
4
0
404,022
0
W
Pele
12,239
612
120
6
0
317,481
1
W
Izanami
12,768
638
170
9
0
300,952
5
L
Amaterasu
10,012
501
57
3
0
333,356
2
L
Kukulkan
8,593
430
113
6
0
273,944
2
L
Yemoja
10,318
516
74
4
0
354,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role