Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
JustSt3ve38
Da Ji
Level 145
God Stats
13W - 7L
1,654 SR
Queue Stats
481W - 322L
1,631 Elo+
Party 3
Yemoja
Yemoja
Shazorro
Yemoja
Level 147
God Stats
3W - 5L
1,558 SR
Queue Stats
138W - 128L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
TheWorthyAussie
Heimdallr
Level 140
God Stats
1W - 4L
1,640 SR
Queue Stats
248W - 290L
1,403 Elo+
Party 2
Discordia
Discordia
XSouIQueenX
Discordia
Level 88
God Stats
3W - 2L
1,677 SR
Queue Stats
193W - 156L
1,547 Elo+
Party 3
Team Averages
Level 124
1,606 SR
1,524 Elo+

VS

Team Averages
Level 77
1,516 SR
1,463 Elo+
Janus
Janus
Azimo
Janus
Level 137
God Stats
6W - 2L
1,685 SR
Queue Stats
322W - 161L
1,613 Elo+
Solo
Tyr
Tyr
JKemlo
Tyr
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
176W - 259L
1,361 Elo+
Party 1
Anhur
Anhur
NOMAKOMAN
Anhur
Level 28
God Stats
4W - 4L
1,305 SR
Queue Stats
159W - 236L
1,352 Elo+
Party 1
Vamana
Vamana
SMITT3N
Vamana
Level 160
God Stats
5W - 8L
1,685 SR
Queue Stats
252W - 225L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
sackboy113o
Kuzenbo
Level 29
God Stats
8W - 14L
1,402 SR
Queue Stats
98W - 137L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
1 / 3 / 3
12,337
457
12,996
17,692
22,917
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 4 / 1
14,045
520
16,672
17,885
8,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Shazorro
Yemoja
16
0 / 4 / 1
11,692
433
4,398
14,069
10,914
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
TheWorthyAussie
Heimdallr
20
3 / 2 / 4
13,951
517
16,039
17,244
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
XSouIQueenX
Discordia
19
1 / 5 / 3
12,740
472
10,936
13,727
6,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azimo
Janus
20
7 / 2 / 2
15,591
577
19,882
13,415
4,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
JKemlo
Tyr
19
1 / 6 / 5
13,170
488
6,587
21,295
10,018
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
NOMAKOMAN
Anhur
20
0 / 6 / 1
12,501
463
4,180
15,777
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
SMITT3N
Vamana
20
8 / 0 / 3
17,278
640
19,012
17,058
29,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
sackboy113o
Kuzenbo
18
2 / 0 / 6
13,090
485
10,404
16,186
18,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
18
18
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Janus
Azimo
Janus
7
2
2
4
W
Tyr
JKemlo
Tyr
1
6
5
0.58
L
9
4
1
2.38
W
Anhur
NOMAKOMAN
Anhur
0
6
1
0.08
W
Vamana
SMITT3N
Vamana
8
0
3
9.5
L
Yemoja
Shazorro
Yemoja
0
4
1
0.13
L
Heimdallr
TheWorthyAussie
Heimdallr
3
2
4
2.5
L
Discordia
XSouIQueenX
Discordia
1
5
3
0.5
W
Kuzenbo
sackboy113o
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,041
Damage
60,065
80,617
Taken
83,731
56,836
Mitigated
67,385
21,450
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,996
1,189
0
5,318
17,692
22,917
193
4,984
12,708
94,854
0
W
Janus
Azimo
Janus
19,882
682
0
460
13,415
4,539
109
5,219
8,196
150,050
0
W
Tyr
JKemlo
Tyr
6,587
1,129
0
7,758
21,295
10,018
89
5,958
15,337
0
110,413
L
16,672
3,416
0
4,223
17,885
8,325
0
5,449
12,436
0
100,891
W
Anhur
NOMAKOMAN
Anhur
4,180
1,239
0
1,740
15,777
4,852
3,443
1,504
14,273
0
80,741
W
Vamana
SMITT3N
Vamana
19,012
9,064
0
9,405
17,058
29,555
749
7,491
9,567
0
161,008
L
Yemoja
Shazorro
Yemoja
4,398
297
1,376
1,841
14,069
10,914
266
8,239
5,830
45,498
0
L
Heimdallr
TheWorthyAussie
Heimdallr
16,039
5,650
0
6,710
17,244
8,249
275
4,997
12,247
0
141,053
L
Discordia
XSouIQueenX
Discordia
10,936
397
0
1,982
13,727
6,431
879
6,583
7,144
90,453
0
W
Kuzenbo
sackboy113o
Kuzenbo
10,404
4,209
0
500
16,186
18,421
0
8,158
8,028
35,335
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,765
Gold Earned
71,630
838
Minions Killed
869
0
Camps Cleared
0
2,382,706
Distance Traveled
2,727,167
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,337
457
215
8
0
465,998
11
W
Janus
15,591
577
254
9
0
558,865
9
W
Tyr
13,170
488
138
5
0
525,933
1
L
Da Ji
14,045
520
144
5
0
562,014
3
W
Anhur
12,501
463
168
6
0
462,353
7
W
Vamana
17,278
640
260
10
0
592,319
13
L
Yemoja
11,692
433
65
2
0
433,349
9
L
Heimdallr
13,951
517
229
8
0
469,940
7
L
Discordia
12,740
472
185
7
0
451,405
3
W
Kuzenbo
13,090
485
49
2
0
587,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role