Player Matchup

Thor
Thor
BobbyFromWWI
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 37L
1,273 Elo+
Party 2
Ra
Ra
MagiciansRed_1
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,273 Elo+
Party 2
Hachiman
Hachiman
TheMarshmello25
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
kenan402
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
majastyyy
Ares
Level 29
God Stats
12W - 13L
1,167 SR
Queue Stats
316W - 358L
1,330 Elo+
Solo
Team Averages
Level 12
1,433 SR
1,375 Elo+

VS

Team Averages
Level 25
1,372 SR
1,283 Elo+
He Bo
He Bo
BraDDahLoto808
He Bo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 126L
1,346 Elo+
Party 4
Ratatoskr
Ratatoskr
Dakikuro_Issen
Ratatoskr
Level 26
God Stats
3W - 1L
1,260 SR
Queue Stats
61W - 71L
1,300 Elo+
Solo
Zeus
Zeus
HAWAIIAN GLORY
Zeus
Level 26
God Stats
23W - 32L
1,205 SR
Queue Stats
93W - 167L
1,289 Elo+
Party 4
Guan Yu
Guan Yu
KOOLKAMX
Guan Yu
Level 29
God Stats
13W - 9L
1,503 SR
Queue Stats
77W - 99L
1,250 Elo+
Party 1
Thor
Thor
Phil-Boat89
Thor
Level 19
God Stats
30W - 35L
1,389 SR
Queue Stats
65W - 80L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 2
12,529
895
11,736
31,525
18,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 12 / 0
11,600
829
8,717
16,691
5,726
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
0 / 5 / 1
10,588
756
2,262
9,037
2,903
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
kenan402
Merlin
16
0 / 8 / 3
10,874
777
2,853
10,335
2,663
Ares
17
1 / 5 / 4
11,976
855
9,154
19,318
18,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 24
13,559
969
18,333
6,912
2,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Dakikuro_Issen
Ratatoskr
20
9 / 2 / 14
13,878
991
15,103
9,889
5,231
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 15
13,188
942
11,289
3,685
1,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
KOOLKAMX
Guan Yu
20
9 / 2 / 22
14,130
1,009
10,860
15,605
16,406
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 15
14,408
1,029
20,813
12,400
5,250
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
130
6
Kills
40
41
Deaths
7
10
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
6
0
24
18
W
Ratatoskr
Dakikuro_Issen
Ratatoskr
9
2
14
8
W
6
0
15
13.5
W
Guan Yu
KOOLKAMX
Guan Yu
9
2
22
10
L
2
12
0
0.17
W
10
3
15
5.83
L
Hachiman
0
5
1
0.1
L
Merlin
kenan402
Merlin
0
8
3
0.19
L
Ares
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
76,398
86,906
Taken
48,491
48,745
Mitigated
30,693
1,021
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,736
3,037
0
146
31,525
18,454
0
10,424
21,101
0
34,621
W
18,333
715
0
1,972
6,912
2,643
0
3,330
3,582
36,565
0
W
Ratatoskr
Dakikuro_Issen
Ratatoskr
15,103
3,198
0
1,131
9,889
5,231
0
3,771
5,563
0
28,470
W
11,289
3,593
0
447
3,685
1,163
0
1,833
1,852
23,248
0
W
Guan Yu
KOOLKAMX
Guan Yu
10,860
2,942
5,241
4,690
15,605
16,406
0
5,543
10,062
0
20,640
L
8,717
1,143
242
525
16,691
5,726
0
5,602
11,089
16,250
0
W
20,813
5,155
367
1,849
12,400
5,250
0
6,247
6,153
0
40,082
L
Hachiman
2,262
1,170
0
108
9,037
2,903
0
4,016
5,021
0
8,192
L
Merlin
kenan402
Merlin
2,853
381
0
0
10,335
2,663
0
4,054
6,281
9,074
0
L
Ares
9,154
455
0
0
19,318
18,999
0
5,526
13,792
20,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
69,163
95
Minions Killed
187
4
Camps Cleared
5
775,729
Distance Traveled
1,249,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,529
895
55
4
1
230,573
0
W
He Bo
13,559
969
51
4
1
287,663
0
W
Ratatoskr
13,878
991
40
3
1
308,168
0
W
Zeus
13,188
942
27
2
1
179,915
0
W
Guan Yu
14,130
1,009
22
2
1
251,300
0
L
Ra
11,600
829
24
2
0
167,415
0
W
Thor
14,408
1,029
47
3
1
222,267
0
L
Hachiman
10,588
756
8
1
0
115,397
0
L
Merlin
10,874
777
4
0
0
108,674
0
L
Ares
11,976
855
4
0
3
153,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role