Player Matchup

Ah Puch
Ah Puch
Ayars
Ah Puch
Level 123
God Stats
2W - 2L
1,138 SR
Queue Stats
116W - 123L
1,558 Elo+
Solo
Hachiman
Hachiman
Chuckxic
Hachiman
Level 137
God Stats
6W - 9L
1,564 SR
Queue Stats
821W - 793L
1,542 Elo+
Solo
Sol
Sol
Festivefrog342
Sol
Level 156
God Stats
5W - 5L
1,604 SR
Queue Stats
341W - 327L
1,605 Elo+
Party 1
Tyr
Tyr
WinnieeThePoohhh
Tyr
Level 156
God Stats
1W - 0L
1,338 SR
Queue Stats
22W - 18L
1,637 Elo+
Solo
Chang'e
Chang'e
acchurchill
Chang'e
Level 153
God Stats
5W - 3L
1,495 SR
Queue Stats
366W - 357L
1,585 Elo+
Party 1
Team Averages
Level 145
1,428 SR
1,585 Elo+

VS

Team Averages
Level 134
1,679 SR
1,646 Elo+
He Bo
He Bo
Fallengamer16
He Bo
Level 127
God Stats
6W - 7L
1,605 SR
Queue Stats
414W - 452L
1,638 Elo+
Solo
Ullr
Ullr
Ishhgawd
Ullr
Level 142
God Stats
1W - 4L
1,793 SR
Queue Stats
134W - 124L
1,646 Elo+
Solo
Rama
Rama
SirKumference
Rama
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 167L
1,649 Elo+
Party 2
Horus
Horus
dbcallector
Horus
Level 153
God Stats
4W - 1L
1,814 SR
Queue Stats
160W - 113L
1,669 Elo+
Party 2
Cerberus
Cerberus
vicfontana
Cerberus
Level 102
God Stats
1W - 1L
1,681 SR
Queue Stats
61W - 48L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayars
Ah Puch
16
4 / 2 / 10
9,951
829
10,404
9,111
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Chuckxic
Hachiman
15
3 / 4 / 13
9,514
793
14,340
9,940
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 10
10,275
856
12,641
9,636
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 10
9,597
800
10,895
12,677
10,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
acchurchill
Chang'e
17
5 / 2 / 9
10,026
836
8,820
12,524
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,207
517
1,094
4,822
1,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
16
4 / 4 / 5
8,909
742
8,403
10,435
4,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 4
9,292
774
9,992
10,884
5,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 8
8,664
722
6,736
16,167
15,481
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
vicfontana
Cerberus
14
1 / 6 / 6
8,259
688
6,941
21,817
21,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
20
Kills
11
11
Deaths
20
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ayars
Ah Puch
4
2
10
4.5
W
Hachiman
Chuckxic
Hachiman
3
4
13
2.38
L
0
4
1
0.13
W
4
1
10
9
L
Ullr
4
4
5
1.63
L
4
2
4
3
W
4
2
10
4.5
W
Chang'e
acchurchill
Chang'e
5
2
9
4.75
L
2
4
8
1.5
L
Cerberus
vicfontana
Cerberus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
33,166
53,888
Taken
64,125
25,162
Mitigated
48,711
30,820
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ayars
Ah Puch
10,404
122
1,331
2,904
9,111
3,029
472
1,816
7,295
28,999
0
W
Hachiman
Chuckxic
Hachiman
14,340
6,882
0
628
9,940
3,740
1,429
448
9,492
0
22,836
L
1,094
104
579
151
4,822
1,607
0
2,187
2,635
2,651
0
W
12,641
2,569
2,358
3,630
9,636
3,110
2,755
1,659
7,977
29,539
0
L
Ullr
8,403
1,574
1,179
902
10,435
4,703
0
4,847
5,588
0
25,624
L
9,992
7,414
1,160
1,155
10,884
5,487
0
6,487
4,397
0
28,821
W
10,895
760
927
3,143
12,677
10,835
0
2,630
9,257
0
14,368
W
Chang'e
acchurchill
Chang'e
8,820
475
9,643
6,256
12,524
4,448
1,277
1,482
11,042
27,836
0
L
6,736
2,221
8,630
6,025
16,167
15,481
0
7,001
9,166
0
11,967
L
Cerberus
vicfontana
Cerberus
6,941
218
1,435
4,287
21,817
21,433
0
11,343
10,474
19,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
41,331
129
Minions Killed
146
0
Camps Cleared
0
1,120,046
Distance Traveled
926,112
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,951
829
31
3
0
227,699
1
W
Hachiman
9,514
793
20
2
0
199,337
0
L
He Bo
6,207
517
9
1
0
79,881
1
W
Sol
10,275
856
40
3
0
207,961
0
L
Ullr
8,909
742
39
3
0
209,175
1
L
Rama
9,292
774
49
4
0
208,586
0
W
Tyr
9,597
800
4
0
0
255,347
5
W
Chang'e
10,026
836
34
3
0
229,702
1
L
Horus
8,664
722
5
0
0
214,348
2
L
Cerberus
8,259
688
44
4
0
214,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role